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    Sunday, June 28, 2020

    Eternal Card Game This Severin combo is getting a little out of hand...

    Eternal Card Game This Severin combo is getting a little out of hand...


    This Severin combo is getting a little out of hand...

    Posted: 28 Jun 2020 01:10 PM PDT

    [Mobile] Game won't let me sac my waystone gate

    Posted: 28 Jun 2020 06:34 AM PDT

    The 2 decks that took me from low Diamond 2 to Masters.

    Posted: 28 Jun 2020 10:50 AM PDT

    After a rocky start to the Expedition format, I have managed to shoot through the ranks going 7-2 with each of the decks. The first one I will link to here, was a creation from AggroWins: https://eternalwarcry.com/decks/d/xqhKPeNcwx8/unstoppable-mono-time-big-boys-expedition

    I made small changes to the list, opting to run both the Dawnwalkers and the Prism Golem. I'm not actually sure how strong this list will end up being as the format goes on. It's strengths definitely lie in it's huge slabs of stats, but we all know that isn't usually enough. Funnily enough, Ubsat partially turns the game into a battle of stats so the deck can play quite well vs strategies that may otherwise break your army apart. I think the deck may perform better with more interaction, but it's hard to find room.

    The second deck is one of my own brewing and the one that carried me from Diamond 1 to Masters. It's a strong list but I believe far from tuned. Link to Deck: https://eternalwarcry.com/decks/d/yjuIpNYXn54/stonescar-reach I gave a pretty thorough deck tech in the description so I'll leave the explanation over there!

    submitted by /u/LurksLeighs
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    Plunder feels like what pledge should have been.

    Posted: 27 Jun 2020 08:34 PM PDT

    When Pledge was first introduced, it was a mechanic meant to help smooth out opening hands. However, this was inconsistent enough that it wasn't really played as a fixing mechanic, and was used more of as an incidental bonus. When Pledge did become a significant part of the metagame, it was when the payoffs came out that were significantly busted enough to warrant playing them. But this never meant pledge was actually a good mechanic, just that they released forced synergies so cards with pledge would actually see play.

    Now, while Plunder probably isn't strong enough for a card to see competitive play on its own merits, it feels significantly stronger. Not only do you have more control over when you use it, but you can also mitigate flooding with it.

    submitted by /u/ajdeemo
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    CC and the card that will change eternal going foward (Expedition)

    Posted: 27 Jun 2020 03:38 PM PDT

    Budget toxicity (No Legends, No Expansions)

    Posted: 28 Jun 2020 03:22 AM PDT

    4 Dark Return (Set1 #250)
    4 Permafrost (Set1 #193)
    4 Annihilate (Set1 #269)
    4 Corrupt (Set3 #210)
    4 Felrauk's Choice (Set7 #202)
    4 Gorgon Swiftblade (Set1 #377)
    4 Magenta Wisp (Set4 #209)
    2 Wretched Raven (Set7 #203)
    4 Daring Gryffyn (Set7 #108)
    4 Darktalon Wyvarch (Set8 #175)
    4 Deathstrike (Set1 #290)
    4 Feeding Time (Set1 #381)
    4 Kindo Shadowstep (Set7 #204)
    4 Primal Sigil (Set1 #187)
    5 Shadow Sigil (Set1 #249)
    4 Crest of Cunning (Set3 #267)
    4 Feln Banner (Set1 #417)
    4 Feln Insignia (Set6 #234)
    4 Feln Vow (Set9 #208)

    Running great so far. Any suggestions?

    submitted by /u/SirMarioKingOfShroom
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    Draft Summit Argent Depths w/ Kasendrith, Calebovitsch, & Sunyveil

    Posted: 27 Jun 2020 09:10 PM PDT

    Argent Depths Draft + Matches 1

    Posted: 28 Jun 2020 08:01 AM PDT

    To see if ProbablyRed ever drafts Fire, go here:

    https://youtu.be/HOFj218WYIo

    Shooting down the halls of argenport new draft! Bang, bang, Fire away! This hot take of a draft run brings us back to the core of what it means to play with fire! Do we get burned? Find out today on our Draft + Matches.

    To see the full decklist please visit Eternal Warcry:

    https://eternalwarcry.com/decks/d/3hfesAkCR1Q/argent-depths-draft-matches-1

    submitted by /u/ProbablyRedEternal
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    Anyone else find recently that Smart Autopass had mysteriously turned back on?

    Posted: 28 Jun 2020 07:13 AM PDT

    I recently posted about a bug with Valiant Leap. Someone asked about Smart Autopass, to which I confidently replied that it was off, because I did that within a few days of starting back in October 2017. However, everything about the bug implied an error in the way Smart Autopass works, and so I double checked - lo and behold, it was on! I did not do that - or at least I have no memory of doing that. Anyone else have anything similar happen?

    submitted by /u/RFeynman1972
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    Sealed League Top 500 and rewarding packs

    Posted: 28 Jun 2020 02:12 AM PDT

    Because the question came up the recent months: right now top 500 in League is 20/11 (i am currently there), because not all players played all there League games the entry in top 500 ends probably 2-3 wins higher is suppose. Secondly will the rewards for League will be change to argent depth packs or will we get Echos packs? Cant remember how it has been handled the last League that was going on when a new set came out.

    submitted by /u/siegbertschnoeesel
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    Mono Time Talir Combo - Eternal Throne Deck Tech & Gameplay

    Posted: 27 Jun 2020 09:38 PM PDT

    Expedition queue time

    Posted: 27 Jun 2020 06:04 PM PDT

    Is the queue time for Expedition much longer than Throne? After finishing the 5 placement matches, I'm seeing 1.5+ minute queues throughout the day at Bronze 3 which is supposed to be where new-ish players are starting out. I just returned from a long hiatus since the release of Defiance so I'm not aware of the changing player population and queue times.

    Sometimes the matchmaking gives up and pairs me with mid-Silver players that play the typical ranked Legendary galore. Compared to the <1 minute queues in Throne at Silver 3, I don't see the point of trying Expedition when I can only play mostly thrash piles with my limited Expedition-legal collection.

    submitted by /u/chewbooboo
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    Unexpected interaction

    Posted: 27 Jun 2020 03:31 PM PDT

    So, I don't know if it is a bug, or if it is supposed to work like this (which would be a bummer) but one cannot revive a cero-health wisp with a Soulbringer, even when the soulbringer would give the unit a +1/+1, making it playable. Is that how it should be? (Is it maybe because of the order of the effects - first play, then buff?)

    submitted by /u/camorra10
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    Combrei relic ramp

    Posted: 27 Jun 2020 05:20 PM PDT

    https://eternalwarcry.com/decks/d/JpyRYqjLqsU/combrei-relic-ramp

    4 Calibrate (Set8 #31)

    4 Defiance (Set5 #77)

    4 Seek Power (Set1 #408)

    4 Pillar of Progress (Set8 #159)

    4 Power Stone (Set1002 #4)

    2 Enter the Monastery (Set9 #88)

    4 Equalize (Set9 #89)

    4 Perilous Research (Set6 #68)

    4 Ancestral Oasis (Set8 #50)

    4 Harsh Rule (Set1 #172)

    4 Ageworn Vestige (Set7 #88)

    4 Massive Greatsword (Set9 #106)

    2 Nahid's Distillation (Set8 #55)

    1 Temporal Distortion (Set3 #96)

    1 Pit of Lenekta (Set5 #74)

    4 Justice Sigil (Set1 #126)

    6 Time Sigil (Set1 #63)

    4 Combrei Insignia (Set6 #230)

    3 Crest of Progress (Set4 #247)

    4 Justice Symbol (Set9 #73)

    4 Seat of Progress (Set0 #58)

    submitted by /u/honza099
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    I got a Crystallize from Forge! /s

    Posted: 27 Jun 2020 03:07 PM PDT

    Severin, The Reaper

    Posted: 27 Jun 2020 02:10 PM PDT

    https://eternalwarcry.com/decks/d/RNCJ6WhSiuY/severin-the-reaper

    4 Reap (Set7 #32)

    4 Prize Sow (Set9 #148)

    4 Seek Power (Set1 #408)

    4 Shadow Etchings (Set9 #149)

    4 Makkar Evangel (Set7 #127)

    4 At Any Cost (Set9 #155)

    4 Ayan, the Abductor (Set2 #204)

    3 Azindel, the Wayfinder (Set1 #518)

    4 Eremot, Mindsplinter (Set8 #327)

    3 Mask of Torment (Set2 #212)

    4 Tasbu, the Forbidden (Set6 #217)

    4 Icaria, First Reaper (Set1087 #11)

    4 Severin of the Dark (Set9 #178)

    5 Shadow Sigil (Set1 #249)

    4 Emblem of Makkar (Set7 #121)

    4 Shadow Symbol (Set9 #145)

    4 Xenan Banner (Set2 #201)

    4 Xenan Cylix (Set9 #199)

    4 Xenan Insignia (Set7 #184)

    --------------MARKET--------------- 1 Nullblade (Set6 #209)

    1 Pale Rider's Timepiece (Set8 #144)

    1 Azindel's Gift (Set1 #306)

    1 Azindel, Revealed (Set1004 #21)

    1 Lastlight Judgement (Set8 #325)

    Lastlight Judgement is a win more. But i love that card. And if you have Tormentor in your void or in top ten cards of your deck some upcoming Piercing Griefs nuking the game Feels even better. :-) Severin of the Dark + Reap is crazy combo and often it is GG.

    submitted by /u/honza099
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