Eternal Card Game Beginner/Returning Player Questions Thread - Mid 2020 Edition |
- Beginner/Returning Player Questions Thread - Mid 2020 Edition
- Testing Know When to Hold'em with Transmute
- Farming Eternal Ep64: Argent Depths Archetypes
- How important is plunder?
- The Eternal Card Art Tournament - Rounds #23 and #24
- Tier List for Throne?
- Not sure if it's a bug: Azindel vs Copperhall blessing
- Help me understand Wasteland Broker
- Just Desserts weird interactions
- Any Theme Deck worth getting for 250 Gems? Not a beginner.
- How does effects that swap attack and health, interact with weapons, "this turn only" +X/+X buffs, and +X/+X auras ?
- Dear dwd
- What single build around cards define a deck?
Beginner/Returning Player Questions Thread - Mid 2020 Edition Posted: 22 Jul 2020 07:43 AM PDT Welcome to the Eternal community! (or welcome back if you are returning!) This is the dedicated thread for any and all questions! If there's anything you're wondering about the game, please leave a comment below, and hopefully some other players can help you along. Other good new player resources:
If you are new and want to read up on the game, we recommend starting with the New Player Guide in the Subreddit Wiki here. The Eternal Wiki team also does a great job of building the community Wiki and keeping it up to date. You can find it here. [link] [comments] | ||
Testing Know When to Hold'em with Transmute Posted: 22 Jul 2020 10:27 AM PDT
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Farming Eternal Ep64: Argent Depths Archetypes Posted: 22 Jul 2020 11:36 AM PDT Welcome to Ep64.of the Farming Eternal Podcast. Patrick and HatsonLamps continue to look at the evolving meta-game as more 7 win deck lists have been submitted. For the main topic, Patrick and HatsonLamps breakdown the 10 color pairs and what each archetype is and what each is trying to do. If this is your first-time hearing about the podcast, you can send your 7-win deck lists by email to farmingeternal@gmail.com or post them in the discord. (link to join the discord is below). Thank you to all the players for submitting your decks this past week. Farming Eternal Ep64: https://soundcloud.com/farming-eternal/farming-eternal-ep64-argent-depths-archetypes You can find our faction by faction breakdown of all our 7 win ( Set 9 ) deck lists here: https://docs.google.com/spreadsheets/d/1bsOFLsacMoiyiKFWXJ8H29A3tbqBzF2FN2ULelKUGt0/edit#gid=1169127952 We also have a very active discord. Come join us, it's an awesome discord and we talk a lot of draft https://discordapp.com/invite/2Z2GxjQ Check out the website too. http://farmingeternal.azurewebsites.net/ [link] [comments] | ||
Posted: 22 Jul 2020 09:12 AM PDT
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The Eternal Card Art Tournament - Rounds #23 and #24 Posted: 22 Jul 2020 09:43 AM PDT ————— ————— Congratulations to those who voted for Curfew Enforcement and Innate Conviction! Those two will be advancing in the tournament. [link] [comments] | ||
Posted: 22 Jul 2020 06:43 AM PDT So I mainly play Throne and I built the Rakano and Xenan decks after the ECQ however they both got nerfed and it appears their power have been greatly reduced. Does anyone have a tier list and maybe decklists of the top Throne decks right now? [link] [comments] | ||
Not sure if it's a bug: Azindel vs Copperhall blessing Posted: 22 Jul 2020 05:23 AM PDT I couldn't steal any cards with Azindel when my opponent used copperhall blessing in response, despite bunch of my units still hit him. Azindel texts say "when one of your untis hit the enemy player", it doesn't say I neccessarily must deal the damage. Is this a bug or am I missing smth here? [link] [comments] | ||
Help me understand Wasteland Broker Posted: 22 Jul 2020 05:08 AM PDT I do not understand why I'm seeing this card in so many decks. Even lists I understand. It's the only option and markets are really good. But I'm seeing it be played alongside merchants, with markets that are no different than they used to be. Just not understanding how a vanilla unit that puts a card in your deck is so good. I understand that it is, I just can't wrap my head around why. [link] [comments] | ||
Just Desserts weird interactions Posted: 21 Jul 2020 04:42 PM PDT There are some crazy things happening when using this new Promo. 1) When using it on the attack the enemy units sometimes still do their combat damage to my attacker. Sometimes my attacker stays alive. 2) When my attacker dies it causes a blank space on the field that can't be filled. I've had to sacrifice a unit to play another as it still counted as a full board. [link] [comments] | ||
Any Theme Deck worth getting for 250 Gems? Not a beginner. Posted: 22 Jul 2020 05:23 AM PDT I have 250 gems left and dont really know what to do with them. Does a theme Deck have useful cards that I cant craft? Or are the gems better spent elsewhere? [link] [comments] | ||
Posted: 21 Jul 2020 09:09 PM PDT Cards that have this effect: Abominate, Bloodwolf, Scare, Scarecrow, Coslo, etc. 1) Does it swap attack and health stats of weapons too ? 2) If you cast say Finest Hour THEN swap, does the buff become permanent? Does the effect of Divebomb become +4/+1 ? 3) Do Auras like Shingane Captain, Temple Captain, Crownwatch Captain, etc (your other units have +1/+1) start applying twice? Hearthstone had this funny interaction where swapping attack and health read the current values, and then set the health and attack to those values. Which meant "this turn only" effects became permanent. If buffing aura's were present, one instance of it would become permanent and another would start applying. I was wondering if some other similar effect exists so that you could build a deck that abused swap effects. [link] [comments] | ||
Posted: 21 Jul 2020 09:35 PM PDT Hallo First i should give u your due compliments..i play since set 3 and got endless fun since then..some sets were better than others but overall this game has been amazing.. The limited is always fresh and skillful the constructed often open and diverse All in all A+ game! Now onto the hopefully usefull points i d like to make as a veteran to improve the game 1)let us destroy once and for good the 4× campaign card we have both premium and non premium..i craft a lot of premiums cause u know bling bling so every so often i have to sift tru my collection and destroy the cards i have more than 4x example i have 4x xulta arcanum premium and if i happen to open a non premium version i d like to destroy it obviously..i do this cleaning operation once every week or 2 weeks only for legendary and rares but it takes way too long cause i have also all the doubles from campaign that make the whole process that much longer..(i draft a lot so a lot of cards and packs coming in often) I do not ask any shiftstones in return i just want to get rid of them lol 2)separate folders for expedition and throne decks..not much to say other than it will make storing our decks that much better 3)i think u nerf wisely but often too hard after big turnaments basically killing given card or even whole decks..also when u buff too often is very marginal..i think there are a good number of cards that can be buffed to a playability degree lying out there. Ok that s it thanks for the attention Peace [link] [comments] | ||
What single build around cards define a deck? Posted: 21 Jul 2020 07:14 PM PDT Spires (swap attack and cost of your units) has been a fun jank card to ply with and I'm looking for more ideas of a single legendary that can be sufficient to be the theme around a deck. [link] [comments] |
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