• Breaking News

    Friday, November 27, 2020

    Eternal Card Game Combrei Minotaurs to Masters

    Eternal Card Game Combrei Minotaurs to Masters


    Combrei Minotaurs to Masters

    Posted: 27 Nov 2020 08:00 AM PST

    Farming Eternal Ep77: Argent Depths 2.0 Draft Review w/Schaab

    Posted: 27 Nov 2020 10:10 AM PST

    Welcome to Ep.77.of the Farming Eternal Podcast. Patrick welcomes back Schaab to The Farming Eternal Podcast. Schaab will help us put everything we have learned from him into practice with a draft overview. Let's dive into Schaab's mind and follow along as he tells us exactly what the best cards to pick from each pack are. Buckle up because you are about to enter a learn-splosion zone.

    If this is your first-time hearing about the podcast, you can send your 7-win deck lists by email to farmingeternal@gmail.com or post them in the discord. (link to join the discord is below). Thank you to all the players for submitting your decks this past week.

    Farming Eternal Ep.77 https://soundcloud.com/farming-eternal/farming-eternal-ep77-argent-depths-20-draft-review-wschaab

    You can find our faction by faction breakdown of all our 7 win ( Set 9 ) deck lists here: https://docs.google.com/spreadsheets/d/1bsOFLsacMoiyiKFWXJ8H29A3tbqBzF2FN2ULelKUGt0/edit#gid=1169127952

    We also have a very active discord. Come join us, it's an awesome discord and we talk a lot of draft https://discordapp.com/invite/2Z2GxjQ

    Check out the website too. http://farmingeternal.azurewebsites.net/

    submitted by /u/RavenDragon2016
    [link] [comments]

    Beacon of the Reach card didn't trigger Tota Pioneer?

    Posted: 27 Nov 2020 01:21 PM PST

    I had a Beacon of the Reach on me already, then I played a Tota Pioneer , and it was the last card of the Beacon, so the Beacon drew me a new card. Yet, the effect of Tota Pioneer, give +2 power, did not happen. Logically, the Beacon card was my second card because I drew a card at the start of my turn. Is this a bug, or is there an explanation for this?

    submitted by /u/TakahashiRyos-ke
    [link] [comments]

    The bot lost its !whatis commands, so while rebuilding, I googled "drive a spike through variance", and looking back...

    Posted: 27 Nov 2020 02:15 PM PST

    So, for reference, here's the original thread that made into the !whatis balance command.

    And looking back...well...holy moly, I think DWD indeed has done a great job driving said spike through variance. Between etchings, pledge, petitions for cylixes, emblems, marketing power away (or for power, if you're a greedmonster), sigils-matter type cards (Jekk!), plunder, decimate, and other future mechanics we may have, one doesn't realize just how much has been done to actually reduce some of those FeelsBads that early Eternal had.

    That said, I do wonder how much bigger the game could have been if all of these mechanics were around in set 1. Thinking about how many "OMFG POWER SCREW REEEE" reviews that early Eternal had on steam with the "not recommended" sign, how some players said "welp, quitting Eternal because my best cards cost 5, but I lose if I draw 2 more power than my opponent", and so on, and seeing everything that Eternal has specifically done with mechanics that manipulate power and influence, makes me wonder just how much potential to grow the game has if the new player experience gets overhauled coupled with a strong introduction to all the power mechanics.

    Also, those power/influence mechanics have given rise to some incredibly skill-demanding decks built around Jarrall and Kira ascending. Alhed is good on his own, and comes and goes as far as the viability of heavy time decks goes (they got washed at worlds pretty hard. Apparently all the Tenan decks went a combined 0-13 in the mirror somehow...wow).

    So yeah, kudos to DWD for coming so far since those days. I just hope the devs have a plan for A) getting the word out to new players and B) revamping the new player experience so they can get up and running playing with all these cool new effects.

    submitted by /u/Ilyak1986
    [link] [comments]

    Team SPG is disbanding and Paradox is retiring from Eternal.

    Posted: 26 Nov 2020 03:19 PM PST

    8/10 of my draft opponents are on aggro these days. I think I'm done with this format.

    Posted: 27 Nov 2020 11:10 AM PST

    No comments:

    Post a Comment