Eternal Card Game my favorite thing to do in this game |
- my favorite thing to do in this game
- Can sudden death finally be fixed please? Losing on turn 1 is unfun and poorly designed.
- Eternal's Pauper Art Tournament - Rounds 17 and 18
- Meta Snapshot before the Awakening campaign
- Breaking down all the cards from Awakening!
- Which campaigns should I get first?
- Reap Pyre - Throne Deck Tech & Game Play Video
- Awakening - kira blitz
- Eternal Awakening Overview
- Yeah, we need this as a emote right now
- Upgrade of a campaign
- Chapter 46 where?
- New achievement bug (ascending heroes)?
- Treasure Trove should be Fast
my favorite thing to do in this game Posted: 02 Sep 2020 05:15 AM PDT
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Can sudden death finally be fixed please? Losing on turn 1 is unfun and poorly designed. Posted: 02 Sep 2020 04:12 AM PDT As a mostly gauntlet player (so I can play forge and draft) it's really putting me off playing when a boss can be a flip of a coin, rather than involve any skill or counter play. Infernus putting you down 10-20 health and then slapping a ticking grenadin down is literally unplayable against. Especially when it follows up with a rampage or two. Even just a short google tells you players absolutely hate this boss and think it's bs. Some even mentioning thinking of quitting over it. Is it not time to change it up a bit DWD? Why is there a deck in gauntlet that's basically t0 level of bs but never seen a nerf? My thoughts would be to just remove Infernus and/or ticking grenadin. And if you still want to make it difficult then add in a siege train/yushkov/refracted sentinel/criva/or even the new flamebot. At least you have a chance to respond to big threats by turn 3-4. It can still be made a hard boss without being a 50/50 chance of being an instant death sentence. [link] [comments] | ||
Eternal's Pauper Art Tournament - Rounds 17 and 18 Posted: 02 Sep 2020 10:11 AM PDT Here's a link to the official bracket for the pauper tournament. Congratulations to those who voted for Armed and Dangerous and Meditation! Both cards have advanced to the next round. [link] [comments] | ||
Meta Snapshot before the Awakening campaign Posted: 01 Sep 2020 11:03 PM PDT
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Breaking down all the cards from Awakening! Posted: 02 Sep 2020 12:29 AM PDT
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Which campaigns should I get first? Posted: 02 Sep 2020 08:43 AM PDT Many of the more veteran players have told me that it's a good idea to get the campaigns because there's a number of useful staple cards in them which you cant craft with shiftstone... Which campaigns should I look at buying and completing first in order to get those cards. [link] [comments] | ||
Reap Pyre - Throne Deck Tech & Game Play Video Posted: 02 Sep 2020 02:02 AM PDT
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Posted: 02 Sep 2020 02:17 AM PDT
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Posted: 01 Sep 2020 05:35 PM PDT
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Yeah, we need this as a emote right now Posted: 01 Sep 2020 03:42 PM PDT
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Posted: 02 Sep 2020 04:37 AM PDT I bought a campaign for gems. Now I want to upgrade the campaign to get the premium cards. Do I have to play all the "campaign games" again or do I get the premium cards instantly? [link] [comments] | ||
Posted: 01 Sep 2020 03:18 PM PDT | ||
New achievement bug (ascending heroes)? Posted: 01 Sep 2020 02:36 PM PDT One of the achievements from the new campaign is to have two different Ascending heroes with all of their abilities unlocked. I assume that means I have to have two on the board with 8+ influence in each of their factions. I've done that a couple times now, and it hasn't triggered. I even got up to three Ascending heroes at twelve influence each, and still nothing. I realize there probably aren't that many of us degenerate achievement chasers on day one, but has anyone else run into this? [link] [comments] | ||
Posted: 01 Sep 2020 07:38 PM PDT Testing Clodagh Ascending. If Troves were fast it would add a Rally like dynamic, plus potential to draw into battle fast spell. Enjoying her in a Warcry deck but the card is slow. [link] [comments] |
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