Eternal Card Game Lights Out - Skycrag Dragons Double Feature |
- Lights Out - Skycrag Dragons Double Feature
- It was awesome while it lasted. Never broke the top 1000 before so this has been really fun.
- Lets talk about strangers.
- If Strangers are basically a collection of infinite version of Travers, does that mean there's a female Traver out there?
- Eternal Highlights #150 - Patience! Patience!
- Just the Draft process
- I asked camat0 and TheBoxer what to play for this weekend's QCP challenge on this week's FECast!
- Worthy Cause Bug?
- The way a newbie will face a well constructed combo deck on his first PvP game in Broze 3 makes me nostalgic.
- RNG unseen sucks
- My opponent played Demand death with a couple of Endras in play and one in the yard.
Lights Out - Skycrag Dragons Double Feature Posted: 06 Mar 2020 08:15 AM PST
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It was awesome while it lasted. Never broke the top 1000 before so this has been really fun. Posted: 06 Mar 2020 10:00 AM PST
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Posted: 06 Mar 2020 08:47 AM PST So ive been doing some thinking, and the more i do the more i just hate the fact that the stranger synergy is symetrical. Yes it does add a bit of flavour to this tribe, but in a set with such a heavy focus on strangers it just doesnt work. The mirror becomes horrible as either one player snowballs incredebly fast or it slows down to a crawl as neither player wants to play their cards. Not only that but it also means splashing strangers becomes incredebly dangerous as for instance the sacrifice stonescar stranger can easely give your stranger opponent a free rally effect, or the 3 mana 2/2 stranger can turn your opponents grodov stranger into an icaria like effect. Meaning all in all it makes the meta in the limited formats (including expedition) feel extremly limited in what cards you can use. So thats why id love to see a change to strangers to have them only affect and be affected by your side of the board. [link] [comments] | ||
Posted: 06 Mar 2020 01:43 AM PST | ||
Eternal Highlights #150 - Patience! Patience! Posted: 06 Mar 2020 06:01 AM PST
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Posted: 06 Mar 2020 05:26 AM PST
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I asked camat0 and TheBoxer what to play for this weekend's QCP challenge on this week's FECast! Posted: 05 Mar 2020 06:43 PM PST
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Posted: 05 Mar 2020 08:02 PM PST I am wondering how, when I have two copies of Worthy Cause in my hand I can see a different value for each. On one card I see -8/-8 and on the other I see -7/-7. The values seem to represent what is reflected if I play one and then the other, but this shouldn't be the case. I should see the same -X/-X on each card. Seems like a bug, but if someone has a good explanation, that would be great. [link] [comments] | ||
Posted: 06 Mar 2020 09:10 AM PST Reminds me of Hearthstone, and why I was forced to leave because I would never win a single game with my shitty starter decks. [link] [comments] | ||
Posted: 06 Mar 2020 07:47 AM PST Making an archetype based solely on RNG is bad and the devs should feel bad and players who play it should feel bad too [link] [comments] | ||
My opponent played Demand death with a couple of Endras in play and one in the yard. Posted: 05 Mar 2020 05:02 PM PST |
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