Eternal Card Game Unlucky Event - Turn 1 Kill |
- Unlucky Event - Turn 1 Kill
- Chapter 41: Whispers of the Throne
- Farming Eternal
- Isn't a Relic Weapon with double damage supposed to deal double damage?
- Day X of Shelter in Place
- Eternal Leaderboards Chapter 40: Aftershock
- EV of the Premium Sealed Leagues
- What popped my aegis?
- Lucky 'Slingers, Eternal Event: Unlucky 13
- PSA: Rolant's Warblade reduces cost when in Market
- Araktodon Egg and Similar Relics
- How to beat Diamont Silence Puzzle? Need help
- What’s the Legendary drop rate from packs supposed to be?
- Rewards
- Unlucky 13
- Archmagister's Portal is definitely worthy.
- I've made a huge mistake
- Rewards
- Rewards
- Keelos Revenge (Throne)
- 3/31 Update
- Interaction between Static Bolt and Prodigious Sorcery
- I’m going to try not to climb to hard this month.
Posted: 01 Apr 2020 07:43 AM PDT
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Chapter 41: Whispers of the Throne Posted: 01 Apr 2020 11:23 AM PDT
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Posted: 01 Apr 2020 09:06 AM PDT Hey friends, we're back with another podcast. https://themisplay.com/episode/farming-eternal/ This week myself and AlwaysInSandles discuss our draft week, Card of the Week, 0-win deck lists, our main topic "Draft is dead", and run a mock draft. Is Vapor Hut the most broken card in the format? Patomele thinks so. I mean, by turn 17 you've completely emptied your deck of Power and will only draw gas the rest of the game. AlwaysInSandles makes a pretty compelling case for Touch of Purity, as more life is always better. If this is your first time hearing about the podcast, you can send your 0-win deck lists to [farmingeternal@gmail.com](mailto:farmingeternal@gmail.com). Thank you to all the players for submitting your decks this past week. We also have a Discord. We would love to talk more draft. We have like five hundred sub channels in our Discord for Draft. There's "Draft", "Draft2", "Draft3", "What's-the-pick", "What's-the-second-pick", "Play-my-cards-for-me", etc. For more information: April | Fools | Patomaru | And | HatsOnLamps [link] [comments] | ||
Isn't a Relic Weapon with double damage supposed to deal double damage? Posted: 01 Apr 2020 03:26 AM PDT I just played touch of force onto my charchain flail in hand and then played the flail for 5, making it a 5/1 weapon with double damage. I attacked a Grodov Stranger with it and it went to 1 health because I dealt 5 damage instead of dying because I should have dealt 10. Have I had this wrong the entire time and does the double damage only apply to your spells? [link] [comments] | ||
Posted: 01 Apr 2020 04:32 AM PDT
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Eternal Leaderboards Chapter 40: Aftershock Posted: 01 Apr 2020 02:15 PM PDT
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EV of the Premium Sealed Leagues Posted: 01 Apr 2020 01:01 AM PDT Value of regular pack:
With 14 packs in the league, total shiftstone for the regular league is 5572 shiftstone. At a cost of
If you have no interest in building a premium collection, like myself, just do the regular league. [link] [comments] | ||
Posted: 01 Apr 2020 01:18 PM PDT Had my aegis get popped today possibly due to Incendiary Slagmite. But I thought this was fixed 10 months ago: "Market cards chosen by Incendiary Salgmite's Onslaught effect should no longer incorrectly remove player Aegis when they transform." I'm not sure what constitutes "incorrectly"... Here are the steps. Some of the screenshots aren't exactly clear but I'll describe them: 0. Opponent plays Incendiary Slagmite with onslaught and changes some card in my market to a Firebomb ...some turns later... 1. Opponent plays Ripknife Assassin on his turn: https://imgur.com/mQNzX42 2. I play Pearl Abbey Smuggler on my turn and draw a Disjunction from my market. I'm expecting this not to be the card that he picked with the Slagmite since I have much more threatening and relevant cards in the market. https://imgur.com/hSOEfdW 3. My aegis is now popped https://imgur.com/EZaLBIK What is the intended interaction with Slagmite and Aegis? If the Disjunction was indeed the Firebomb, should it have cast Firebomb and killed me? If Disjunction wasn't the firebomb, is this a bug? [link] [comments] | ||
Lucky 'Slingers, Eternal Event: Unlucky 13 Posted: 01 Apr 2020 12:44 PM PDT Hi r/EternalCardGame, I am here to release some hot off the line Event content! In the latest Eternal event, if a player ended their turn at 13 life, they would immediately lose the game! Watch as we try to induce and avoid bad luck's fierce knife! If you want to see the video: Go to Eternal Warcry for our full decklist: https://eternalwarcry.com/decks/d/R6abT1aJxnk/lucky-slingers [link] [comments] | ||
PSA: Rolant's Warblade reduces cost when in Market Posted: 01 Apr 2020 02:32 AM PDT Wondered whether it would work the same as [[The Witching Hour]] (i.e. doesn't reduce in cost when in the Market), but I've just tested [[Rolant's Warblade]] and it does reduce its cost every time one of my units dies. This means it's a viable Market card even in Expedition. [link] [comments] | ||
Araktodon Egg and Similar Relics Posted: 01 Apr 2020 08:34 AM PDT Hi All, So Araktodon Egg is a 1 drop relic that shakes each time you play a power card. On the 3rd shake, you sac it and play a 4/4 dinosaur. Can the 4/4 attack the turn you sacrifice the egg, or does it have summoning sickness? [link] [comments] | ||
How to beat Diamont Silence Puzzle? Need help Posted: 01 Apr 2020 10:50 AM PDT
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What’s the Legendary drop rate from packs supposed to be? Posted: 01 Apr 2020 10:50 AM PDT I've understood it to be 10%, however my rate has been significantly below that in the recent past. I started tracking my legendaries sine Echoes of Eternity was released after being frustrated at my feeling of bad luck at pulling legendaries throughout December and January, so I wanted some data to support my feeling. My feel bad lowlights over the past two months... -7.1% legendary drop rate in all packs since 10 Feb when Echoes of Eternity released 13 out of 182) - Streak of 48 non-legendary packs from 27 Feb to 13 Mar - 6.4% legendary drop rate in the newest set (7 out of 110 packs) - 0 legendaries in 23 packs opened today (1 April) as part of monthly rewards and new league packs - Theoretical 88% chance of having pulled more than my 13 legendaries in 182 packs (binomial distribution and assumed 10% drop rate) I get statistical variance and all that, but it just leaves me feeling bad about the game with such consistent poor luck. Anyone else have their own statistics they are willing to share? [link] [comments] | ||
Posted: 01 Apr 2020 10:25 AM PDT Hi, I just got my rewards, thanks DW. What are the things in the third chest? I got 2 times 5 'discs' and 5 points of some sort. [link] [comments] | ||
Posted: 01 Apr 2020 12:30 PM PDT | ||
Archmagister's Portal is definitely worthy. Posted: 01 Apr 2020 04:33 AM PDT [[Archmagister's Portal]] I was playing around with Archmagister's Portal and there are some really interesting card interactions to try. I'm sure there are other color types that the portal will work with, but I found Xenan to have some of the best interaction. Endless Nightmare, Ephemeral Wisp and Dawn Walker are very strong, especially if you Immortalize them with Exalted. Xenan Initiation one of these that is exalted is a power combo. Pompous Historian helps find a portal and works well with Immortalize/Dark Return Piercing Grief, Marisen Disciple, baby Vara, and Tock Tick are incredible value with a single Portal out. Emblem of Grodov also works better than I original thought. Xenan Life Speaker is always great in this deck type. I'm sure I missed a good number of other must haves in this deck. What have y'all found? [link] [comments] | ||
Posted: 01 Apr 2020 12:37 AM PDT
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Posted: 01 Apr 2020 10:27 AM PDT Hi, I just got my rewards, thanks DW. What are the things in the third chest? I got 2 times 5 'discs' and 5 points of some sort. [link] [comments] | ||
Posted: 01 Apr 2020 10:25 AM PDT Hi, I just got my rewards, thanks DW. What are the things in the third chest? I got 2 times 5 'discs' and 5 points of some sort. [link] [comments] | ||
Posted: 31 Mar 2020 09:37 PM PDT https://eternalwarcry.com/decks/d/bipey3mO7Yc/keelos-revenge I took advantage of revenge units in this deck and sac them to keelos for accelerated upgrades. Had to make concessions to aggro by including hailstorm. Other than that it's similar to the old hero of the people deck. Upgrades can go fast if keelos is unchecked, which also means play keelos as a 4 drop to get value. The neat thing about the deck is makto keeps coming back. So he is the perfect fodder once I saw keelos revealed. But to get to him we need some double skill 3 drops which stone powder alchemist is perfect for. Note that if revenge is already triggered the skill won't count for the upgrade. So a fresh stone powder alchemist can be upgrade to makto but a destiny summoned alchemist cannot, however he can still be sacked for baby vara which is not too shabby. Makto revenge never stops so upgrading him will always get you a 7 drop. Kenna's tribute is also triggered when you upgrade a makto. There are a lot of choice for top end, have fun playing some random high cost units that aren't usually played to surprise your opponent! Edit: Made the market switch to better combat the early game aggro. Hailstorm influence was too strict, having undepleted power at 3 and having PP was too unreliable. Merchant was also too slow. Also included suggestions from comments. Deck seems a lot smoother now. [link] [comments] | ||
Posted: 31 Mar 2020 02:38 PM PDT We have made the following fixes and improvements:
If you encounter these issues after restarting Eternal, or have any questions, please let us know at support@direwolfdigital.com or via in-game feedback under Options. [link] [comments] | ||
Interaction between Static Bolt and Prodigious Sorcery Posted: 01 Apr 2020 07:47 AM PDT Prodigious Sorcery draws you two spells that deal damage from your void. Static Bolt has Fate: increase the damage of each Static Bolt in your hand and deck by 1. My question is: If you draw two Bolts from your void via Prodigious Sorcery at the same time, shouldn't both Bolts be drawn at the same time to your hand, thus each one's Fate should affect the other? I just played a game and discovered this was not the case, as one Bolt got drawn, had its Fate trigger (not affecting the other one in the void), then the second one was drawn and its Fate triggered. I know in Magic, a spell must finish resolving before anything triggering as a result of that spell can go on the stack, why should Eternal be different in this circumstance? Why aren't the spells both drawn from your void simultaneously? [link] [comments] | ||
I’m going to try not to climb to hard this month. Posted: 01 Apr 2020 10:31 AM PDT I have a climbing addiction every month. I just need that free shiny legendary, but when every time i try to climb it becomes so stressful and I put off important stuff I need to do, AKA school work. Anyone else not going to try to climb hard this time? Edit: didn't mean to I spam this post 4 times. My reddit app was giving me a error when I was trying to post it. I've deleted the other 3 or at least I hope it did. [link] [comments] |
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