Eternal Card Game Quadrant Theory part 2: Deckbuilding and planning |
- Quadrant Theory part 2: Deckbuilding and planning
- FECast Ep 44: The Expedition Championship, Kira is Still Legal
- Known Bug, Impacted Cards, and the Summer Expedition Championship
- Piss is its own reward
- Fast Wins Budget Grenadin New Play Friendly Deck - Throne Deck Tech & Game Play
- We should have more options
Quadrant Theory part 2: Deckbuilding and planning Posted: 25 Sep 2020 01:02 PM PDT
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FECast Ep 44: The Expedition Championship, Kira is Still Legal Posted: 25 Sep 2020 07:01 AM PDT This week on FECast, Sunyveil and Stormblessed recap last weekend's Summer Throne Championship results, and discuss possible decks for this weekend's Expedition Championship. A new community spreadsheet tracks official tournament results. Draft Championships top 8, Eternal Celebration, Last Chance tournament, and Worlds info: https://www.direwolfdigital.com/news/eternal-celebration/ Eternal organized play history project spreadsheet: https://www.reddit.com/r/EternalCardGame/comments/iy42qd/eternal_history_project_official_organized_play/ FECast Episode 30: https://www.youtube.com/watch?v=9EJiLkR8_w8&feature=youtu.be Join the Friends of Eternal Discord (and the Piloting Club)! https://discord.gg/kp9vZjY SoundCloud: https://soundcloud.com/user-149179554 Spotify: https://open.spotify.com/show/1cKVjfkvQKvOWLLwBIsXXZ iTunes: https://podcasts.apple.com/us/podcast/friends-of-eternal/id1456672035
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Known Bug, Impacted Cards, and the Summer Expedition Championship Posted: 24 Sep 2020 05:48 PM PDT Recently, we became aware of a bug affecting three cards that select from an enemy market that can block them from proceeding in the game. Those cards are: Incendiary Slagmite Damara, Deft Saboteur Bam Bam, Sneakeepeekee When the enemy player plays a fast market card (ex: Blazing Salvo) in response to the market abilities of the above three, the game hangs for the Incendiary Slagmite player and they can only make a selection if they restart their client. We were able to develop, test, and deploy a hotfix for the bug for Steam and Android clients. Limitations on updates for Xbox and iOS means those platforms will not have the fix until after this weekend's Expedition Summer Championship. If you intend to play one of those above cards in this weekend's tournament, we advise doing so on a Steam or Android client. Otherwise in the event the enemy responds to one of those cards and you encounter this bug, be aware you will need to restart your client in order for the game to proceed appropriately. Users not playing the named cards should not be affected as the bug only affects the player who plays one of them. We investigated alternative solutions such as banning the affected cards from the event or modifying their functionality. We determined it better to fix the platforms we could in time rather than be disruptive to the metagame and functionality players have been preparing for. We appreciate your patience and understanding and we look forward to crowning a Summer Expedition Champion this weekend. [link] [comments] | ||
Posted: 24 Sep 2020 04:40 PM PDT
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Fast Wins Budget Grenadin New Play Friendly Deck - Throne Deck Tech & Game Play Posted: 24 Sep 2020 08:12 PM PDT
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Posted: 24 Sep 2020 09:50 PM PDT It seems like over the past few weeks, we've had a lot of complaints and discussions about different aspects of the game, ranging from the meta being stale, long-term player engagement, new player retention, and a lack of interesting cards to build with. All of these problems are fixed if we have more options.
Of course, these aren't the only benefits more options provides.
The question is: where should these options come from? More options leads to a better game for players and developers, but saying "we should have more options" doesn't really mean anything without a solution. I would say start with a balance patch, but most of our balance patches don't actually change too much about the number of competitive options. Here are some thoughts on how our balance changes could improve to increase the number of added options:
What do you guys think about the options we have? Do you have other suggestions on how to increase options? [link] [comments] |
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