• Breaking News

    Tuesday, December 8, 2020

    Eternal Card Game *Please read* - List New Bugs Here, do not make new threads

    Eternal Card Game *Please read* - List New Bugs Here, do not make new threads


    *Please read* - List New Bugs Here, do not make new threads

    Posted: 08 Dec 2020 05:02 AM PST

    Unfortunately, the most recent patch has introduced a number of bugs. We are getting an influx of individual bug posts, which is flooding the sub.

    Rather than opening a bunch of individual threads, we ask that you list your bug here if it is not already listed.

    Top-level comments to this post should be reserved for listing a bug only, other comments may be removed. If you wish to reply to a top-level comment with some other notes of context, feel free.

    When you are talking about a bug, context and additional information are important. Trust me when I say that many bug reports on our sub are often misunderstood card effects/interactions. If there are units/spells/relics in play when your bug occurred, list them.

    submitted by /u/Alomba87
    [link] [comments]

    12/8 Update

    Posted: 08 Dec 2020 03:11 PM PST

    12/8 Fixes:

    • Fixed issues with combat animation and resolution that involved multi-blocking.

    • Cards that grant invulnerability to damage should no longer cause units in combat to disappear from the playmat.

    • Several cards weren't dealing damage to the enemy player or removing Player Aegis. That should now be fixed.

    • Word of Power now grants its Justice bonus as expected.

    • Dichro's Ruin should no longer apply its effect while it is still on the stack.

    • D'Angolo Arson should now present Amplify prompts correctly.

    If you run into any other issues, please let us know via in-game feedback or drop a line to support@direwolfdigital.com

    https://www.direwolfdigital.com/news/1-52-patch-notes/

    submitted by /u/DireWolfDigital
    [link] [comments]

    (Draft) How was your turn 4?

    Posted: 08 Dec 2020 10:12 AM PST

    This is new? Should be worth a gold chest imo

    Posted: 08 Dec 2020 04:06 AM PST

    [EoG] Scythe Slash

    Posted: 08 Dec 2020 03:26 AM PST

    Understanding Regen

    Posted: 08 Dec 2020 04:25 AM PST

    i attacked with a 5/5 reckless unit. Opp blocked with a vanilla 4/6 and an 2/1 with regen. I didn't get to assign damage. 4/6 automatically took 5, regen unit 0. Shouldn't I be able to assign damage to the 2/1 and take regen out?

    Am I understanding regen wrong?

    EDIT for reference: Regen – "The first time this would be dealt damage, prevent all of it."

    submitted by /u/Kcnabrev
    [link] [comments]

    Me waiting to see how many busted 2-drops Justice gets in the new set

    Posted: 07 Dec 2020 09:06 PM PST

    So they increased the maximum number of active gold quest back to 2?

    Posted: 08 Dec 2020 03:43 AM PST

    Didn't see this mentioned in the patch notes, but after logging in today I just received Champion of Vengeance while Time Spree is still unfinished.

    https://i.imgur.com/xMYp0DI.png

    For those who doesn't know, you could only have a maximum of 1 gold quest, down from 2 after the economy changes over 2 years ago.

    https://www.direwolfdigital.com/news/game-economy-changes/

    Maximum of one 'Long Quest' available at a time (down from a maximum of two).

    submitted by /u/Damonpad
    [link] [comments]

    Salty about the pre order bundle

    Posted: 08 Dec 2020 06:53 AM PST

    I was super excited to pick up whatever may become the pre order bundle, but as I scrolled through the bundle to Malevolent Huntress, my heart sank. I generally pick up every bundle that they come out with, (except the skycrag bundle) happily. Remember when Kairos released with alternate art for the set coming out? That was amazing. Seeing a rare from an old set has left me very disappointed, and I wanted to rant about it. I know they dont owe us (me) anything, but seeing that rare has guaranteed that I wont pick up the bundle. I will probably buy a few boxes separate to get a head start on the new set, but I'm not happy about it.

    submitted by /u/chaosjace6
    [link] [comments]

    12/7 Update

    Posted: 07 Dec 2020 04:39 PM PST

    Missing upper border of main menu screen

    Posted: 08 Dec 2020 12:15 AM PST

    PSA: Sacrifice

    Posted: 08 Dec 2020 12:19 AM PST

    Sacifice is kinda boken rn, all units that you sac get -1 health in your void permanently, which means you cant return you Kato with Machinations for example.

    Also there is a visual block with double blocking units.

    Already sent my ingame report, but this is kinda gamebreaking.

    submitted by /u/SaucerorEUW
    [link] [comments]

    PSA Now is a good time to rare draft for earlier sets

    Posted: 07 Dec 2020 04:17 PM PST

    In 10 drafts today, my worst haul was 12 rares and best was 16 rares + 3 legendaries. Throne staples like Harsh Rule, merchants/smugglers and EHG are in the pool plus a bunch of uncommons and commons from the new set.

    Update: Couldn't resist the thrill of opening loot and spent a total of 80k gold on rare drafting... Notable rewards were getting 4x Pristine Light and EHG, and finishing my playsets of Combrei Smuggler, Fearless Crescendo, CtE and Kalis.

    submitted by /u/chewbooboo
    [link] [comments]

    SS Reactor Shrine - Expedition Game Play & Deck Tech

    Posted: 07 Dec 2020 11:50 PM PST

    Timing question: Silence and Piercing Grief

    Posted: 07 Dec 2020 06:39 PM PST

    Piercing Grief: 3/1 with Lifesteal and Revenge. There is text on the card that says that it dies at the end of the turn.

    Playing recently I Silenced a Piercing Grief that had been played via Destiny, mostly because I wanted to cancel the Lifesteal. I expected that it would hang around at the end of the turn due to the text that causes it to die having been Silenced, but it still died at the end of the turn.

    Questions:

    1) with the text that causes it to die Silenced, why did it still die?

    2) I played the Silence effect as a fast spell after the Piercing Grief had already attacked but before it hit me. Does that timing matter for this purpose, even though the death happens at the end of the turn?

    3) if I Silenced the Piercing Grief the first time it was played, before its Revenge went off, would it hang around then?

    submitted by /u/Iamn0man
    [link] [comments]

    Know Thy Enemy Bug

    Posted: 07 Dec 2020 07:00 PM PST

    Draft Deck Building Help

    Posted: 07 Dec 2020 03:43 PM PST

    Still learning draft and wondering if I could get some opinions on how you'd build this draft pool, other than "draft better cards next time" lol.

    Originally was thinking I could go a little more aggro with some aggressive 2 drops, and 3 drop fliers but then got a couple of expensive big fliers and a late Restrained Action which sounds like a big bomb to me, but idk how that all would play out in a deck that's light on hard removal.

    How would you build this pool, go aggressive on 2drops.dek or slow it down to try and grind out value, or somewhere in between? Also, please let me know if there's a better way to share draft pools/decks!

    1 Araktodon Egg (Set5 #41)

    1 Embargo Officer (Set6 #92)

    2 Inflict Conscience (Set7 #64)

    1 Okessa's Audience (Set10 #109)

    1 Valkyrie Aspirant (Set1 #127)

    1 Ankle Cutter (Set4 #8)

    1 Barrel Through (Set5 #82)

    4 Bastion Gatekeeper (Set10 #312)

    1 Edict of Kodosh (Set7 #68)

    2 Grodov Evangel (Set7 #40)

    2 Kodosh Evangel (Set7 #70)

    1 Living Example (Set4 #64)

    1 Talon of Nostrix (Set2 #74)

    1 Touch of Purity (Set8 #68)

    1 Voice of the Speaker (Set1 #78)

    1 Alchemical Blast (Set1 #415)

    1 Barricade Basher (Set10 #38)

    1 Battlefield Chanter (Set10 #116)

    2 Brightmace Paladin (Set1 #147)

    2 Expand the Reach (Set10 #347)

    1 Qirin Ascendant (Set7 #175)

    1 Replicated Sellsword (Set10 #151)

    1 Replicator Engine (Set5 #255)

    1 Winchest Merchant (Set4 #126)

    1 Ferno, Rageborn (Set9 #23)

    1 Plated Hookclaw (Set10 #52)

    2 Rotorcycle (Set4 #279)

    1 Sheriff Marley (Set4 #131)

    1 Wurmstone (Set4 #86)

    1 Enchanted Platemail (Set8 #83)

    1 Rageheart Paladin (Set8 #84)

    1 Scepter of Nobility (Set2 #94)

    1 Send to Market (Set10 #159)

    1 Restrained Action (Set8 #87)

    1 Skyguard Sentinel (Set10 #171)

    1 Vicious Raildriver (Set10 #377)

    1 Silverwing Augmentor (Set4 #142)

    1 Valkyrie Linebreaker (Set2 #102)

    1 Granite Waystone (Set3 #1)

    submitted by /u/provident15
    [link] [comments]

    multiple blocker bug

    Posted: 07 Dec 2020 05:56 PM PST

    after that patch today if my opponent or i select muliply units to block one unit the game stuck and the attacking creature attack every blocker two times with 0 damage dealt after all attacks r made the game goes normal with normal damage dealt and unit die if they wld

    submitted by /u/speciale10
    [link] [comments]

    Useless DWD Support

    Posted: 08 Dec 2020 10:00 AM PST

    I have been a HearthStone player for years and I was looking for an alternative to the game with a better app to play on my phone. I installed Ethernal to test it on my pc through the link they have to install it through the Windows Store App. I made an account, installed it on my phone as well and the game get stuck in the data verification on the phone and on the pc.

    1 week, 5 mails and nothing.... absolutely no help at all from Dire Wolf Digital support, not even a hint of what could be wrong, such a useless service. So frustrating to ask for their help.

    I really tried to give this game an opportunity

    (Sorry for my bad english)

    submitted by /u/Sui_andthegang
    [link] [comments]

    No comments:

    Post a Comment