Eternal Card Game Expansion symbols? |
- Expansion symbols?
- Eternal Gothic featuring Bhodi & Rox Forever (Cold Hunt) control/tempo
- Thoughts on The Meta (Expedition)
- The Justice Heroes (Decklist in comments)
- Eternal Leaderboards Chapter 60: Cold Hunt
- Draft is not a fun game mode
- Trying to figure out Casual
- Why did you name the new set after my ex?!
Posted: 01 Dec 2021 03:28 PM PST Any chance we could get expansion symbols on the cards? With so many new sets, bundles, and campaigns, it'd be nice if I could tell what I needed to buy in order to get a particular card at a glance. [link] [comments] | ||
Eternal Gothic featuring Bhodi & Rox Forever (Cold Hunt) control/tempo Posted: 01 Dec 2021 10:05 AM PST
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Thoughts on The Meta (Expedition) Posted: 01 Dec 2021 11:47 AM PST Hello! I'm somewhat enjoying the meta, but after today, much less so that I was a week or so ago. I think my issue is the game is currently feeling very proactive / reactive, without much of that sweet sweet interplay and decision based back and forth. I feel aggro is in a fairly interesting place, contracts have made aggro play a bit more thoughtful a play style (even though when your getting your face smashed in, salt makes it feel like a dumb dumb way to play). My main problem is control feels like the dumb way to play, a game of board wipes. Constant board wipes is not an interesting way to play, and its not interesting to play against. My games recent feel like either a) I have the tempo, and I'm dominating the game and unless my foe draws a relevant board wipe, I'm going to win, or b) I'm getting shafted, better draw that on curve board wipe! Games seem very snowbally and draw dependent, which for me is a bit stinky. Just feels kinda lazy design, I play a fair amount of control, but feels like interesting ideas on the archetype are a bit lacking and ultimately leads of samey feeling games, which is the opposite of my usual time with eternal and what caused me to love it in the first place. Other boarderline issues I have is toooooooo much aegis, gotta love having 3 different board wipes in hand that dont work! (varas authority is the main tool against this notwithstanding small pings but both are quite ineffective in my experience, most aegis cards feel a bit over tuned without my drawback i.e pretty well stated for the cost). Elysian feels pretty overtuned, having high tempo, ability to dodge the beloved boardwipes (units that doge low cost wipes, aegis etc) and a strong end game, and are generally excelling at several things simultaneously (high card draw, ramp, stick minions and control aspects). Midrange decks are cool and all, but most games vs it feel pretty oppressive. Apologies if this was a bit ranty, but sometimes a guys gotta rant! Still relatively early days of the meta, just feeling the games are a bit less interesting than usual of late. [link] [comments] | ||
The Justice Heroes (Decklist in comments) Posted: 01 Dec 2021 10:19 AM PST
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Eternal Leaderboards Chapter 60: Cold Hunt Posted: 01 Dec 2021 09:01 AM PST
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Posted: 01 Dec 2021 09:48 AM PST I have played draft mode more times than I can count, as I have been around since the first set of the game. There is obviously a skill curve to the draft mode; reading signals in the packs is definitely one of the best ways to get better. Card knowledge can help you out if you are aware of what stealth units the opponent could have, or maybe even what outs are possible to draw. These are not the issues I have with the game mode. Draft packs have balanced the mode somewhat (not that it isn't heavily based on luck), but I just don't find the drafting, deck building, and gameplay as enjoyable as I once did. My suggestion for this would be to shake up the draft meta again. I don't know if it's nostalgia or what, but I seem to prefer the days before draft packs. Now I just reluctantly pay my 5,000 gold to continue the shiftstone grind. [link] [comments] | ||
Posted: 01 Dec 2021 09:25 AM PST Hi all, Jumping back into Eternal after some time away, and currently trying to figure out how to balance my decks for Casual play. One of the things that appeals to me about games like Eternal is the ability to play out some absolutely ridiculous, completely unlikely, Rube Goldberg-level jank for the entertainment of everyone. (For example, two of my favourite decks in Magic involve giving away cards to win and skipping my own turns to win.) I often end up using powerful cards as a shell for these truly stupid strategies, because A.) then they've got a better chance of actually happening, and B.) no-one complains about seeing a format boogeyman when it's surrounded by carefully-handcrafted artisanal jank. However. In Eternal, I don't really have the ability to lean across the table and tell the other player, "Don't worry, it's not that kind of ________ deck". So I'd like to make sure I'm running stuff that doesn't trigger concession on ETB. Which brings me to my question: I'd like to take the temperature of the community—would you enjoy playing against these decks in Casual, or should I drop them?
Alternatively, if you have any "That'll never work!" ideas, I'd love to hear them, because I will inevitably give them a shot at some point. Looking forward to your thoughts—thanks in advance! [link] [comments] | ||
Why did you name the new set after my ex?! Posted: 01 Dec 2021 08:39 AM PST DWD Customer Service: Sir, we understand your concerns, but the new set is called Cold Hunt! [link] [comments] |
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