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    Eternal Card Game Cold Hunt Patch Notes 12/2

    Eternal Card Game Cold Hunt Patch Notes 12/2


    Cold Hunt Patch Notes 12/2

    Posted: 02 Dec 2021 12:50 PM PST

    Top 5 Cards I Underrated in Cold Hunt Draft

    Posted: 02 Dec 2021 07:19 AM PST

    1. Cabal Embezzler: An unblockable 3/4 for 6 is not a particularly impressive unit. What I severely underestimated was the strength of Embezzler's Contract ability, allowing you to push 5+ points of unblockable damage the turn Embezzler hits the field. Throw Lifesteal and Infiltrate units into the mix and Embezzler has the potential to swing the game in your favor even before it starts attacking.

    2. Find the Moment: Both modes are below rate, but the ability to pay only 2 to defeat a small blocker while having a +5/+5 trick ready to blow out any large blockers or double blocks is amazing. +5/+5 is just so much, letting your 2/2s take down even a Warrior Monk.

    3. Stormblast: Modal spells, why do I keep undervaluing you? Negates usually aren't great in limited because opponents play a lot of units and not many spells. However, having the backup plan of killing a unit means that you usually won't get punished for holding up 2 power. There are plenty of cheap spells worth negating, such as Searing Fist and Chloric Mix.

    4. Eavesdrop: Holdup isn't usually a good card in draft. 4 power is a steep price to pay for a card that doesn't affect the board. But with the format being grindier and less aggressive than I expected, you won't be punished as hard for taking a turn off to attack the opponent's hand. With Inscribe turning even the worst cards into playables, I'm happy to have multiple copies of Eavesdrop in my Shadow decks.

    5. Shiftstone Sniper: "A 1/1 weapon for 2? Sure, it replaces itself, but what about the tempo loss?" Well, as it turns out, tempo isn't as crucial in this format. +1/+1 can be enough to push through an attacker, or ensure you have the biggest flier in the air. And if you pick up some of the weapon synergies found throughout the draft pack, Sniper is the enabler you want (cue sad Accordion music).

    What cards did you undervalue at first in Cold Hunt draft? Or perhaps you overrated some of them? I look forward to hearing your thoughts.

    submitted by /u/anklecutter
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