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    Eternal Card Game PChapin statement on Endra

    Eternal Card Game PChapin statement on Endra


    PChapin statement on Endra

    Posted: 21 Dec 2019 11:11 AM PST

    [PSA] Get a bunch of free packs if you haven't logged in for a while

    Posted: 21 Dec 2019 07:37 AM PST

    If you haven't logged into the game for a while, check your email. You might have a come back promotion of 20 free packs by logging in before January 1st!

    submitted by /u/PusillanimousGamer
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    Endra Storm counters off the top of my head some people may not have considered.

    Posted: 21 Dec 2019 08:22 AM PST

    Time markets Lumen Reclaimer resets Endra's Counter/void. You may even get more copies of reclaimer if she dies in some capacity. If you're in Jennev, howling peak's mirror image basically means that you can keep resetting Endra's song counter.

    Scream decks with shadow markets (such as Haunted Harpway--I.E. Haunted Highway with highwayman replaced by Endra): Vishni steals the enemy void, thus resetting Shavka's song counter. A screamed Vishni can reset twice--once with the scream, then once with the dark return. As Endra decks don't really play fast interaction outside of a devour + sleeping draught, this should be pretty dependable.

    Justice markets: Reinforcements will stop spells cold for 3 turns straight. It's basically a 5-cost three turn time walk against this deck. Just watch out for Kaleb's choice. Cleansing rain may also be a consideration, though the card is so obscenely expensive. Given what stand together does, I really think Cleansing Rain's cost should be at most 3, if not 2.

    Archetype strategies: aggro or aggressive midrange decks that don't play X/1 health units with a modicum of disruption, I think, are well-positioned. A 2/2 that pings for 1 on turn 3 or 4 just doesn't matter when a Stonescar deck can go turn 1 crooked alleyguide/street urchin/nimble conscript, turn 2 instigator/warleader, turn 3 Champion/Smuggler, turn 4 smuggler + sabotage/queen/galai. As aegis stops shavka's song entirely (the power and damage are not separate--the song must do actual damage rather than eat an aegis to generate power), something like a justice aggro deck with crownwatch paladin, Kosul Battlemage, and Sheriff Marley can do a large amount of damage to this deck. Hooru's smuggler granting face aegis on onslaught is also relevant.

    submitted by /u/Ilyak1986
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    HURRICANE ENDRA

    Posted: 20 Dec 2019 09:14 PM PST

    HURRICANE ENDRA

    HURRICANE ALERT! HURRICANE ALERT!

    Hurricane Endra has taken the Throne metagame by storm. Beset as we are by degenerate Endra lists, one deck rises above the rest as the true boogeyman of the format: Endra Storm.

    https://preview.redd.it/024n43gn3x541.png?width=1688&format=png&auto=webp&s=da923e254237db2796bdcfef7eb0577590decb50

    https://eternalwarcry.com/decks/d/zXKmrCrFKkk/endra-storm

    Credit to Erik9099 (me) for the original deck idea. Credit to f0x for helping to refine the list. Credit to Rokoku for "Hurricane Endra"

    Play Endras -> Generate Mana -> Draw Cards -> Copy/Return Endras -> Generate More Mana -> Draw More Cards -> Copy/Return More Endras -> Casual 28 Face Damage

    This deck is completely absurd. Aggro gets boardwiped by ever-larger Endra triggers, while Control just gets overrun by a combo that is extremely difficult to disrupt effectively. This deck has the potential to kill on turn 4, with a reasonably consistent turn 5 kill.

    Some Card Choices Explained:

    Strategize vs. Cull the Deck: I'm not sure which is better, so I'm on 2 of each for now. Cull helps you find endra faster, but Strat can ditch useless power when you're comboing off.

    Sleeping Draught vs. Clutchmate: I'm not sure which is better, so I'm on 2 of each for now. Clutchmate is more expensive, but Draught requires your Endra to die.

    Torch vs. Ice Bolt: Ice Bolt is better in the mirror, but Torch is much better in general. I could see running a split of these.

    Market: Yes, three relic removal spells in the market is a bit excessive. There just isn't much of anything that's worth playing instead, and all three of the relic removal spells are good in different situations. Bore is the cheapest, and can be combined with cards like strategize/merchant/honor of claws; Kaleb's Choice can counter the odd royal decree, as well as interact in the mirror; Garden can tutor up combo pieces/card advantage, while also making all your spells cheaper.

    How to Counter:

    Shush? Endra gets devoured in response. Also doesn't hit the copy in the market.

    Royal Decree? Too slow, endra will already be in play/in the void by the time you can cast this with onslaught.

    Adjudicator's Gavel? Doesn't stop mirror image/clutchmate; gets hit by market attachment removal.

    Vanquisher's Blade? Same as the above.

    Avigraft? Endra gets devoured in response. Also gets hit by relic removal.

    Equivocate? Endra gets devoured in response. Can also find another Endra.

    Desert Marshal? Endra gets devoured in response. Can also find another endra.

    The Counter Deck:

    https://preview.redd.it/0lyajyrt6x541.png?width=1429&format=png&auto=webp&s=096b67d24e9fa85ea19eadc8179cba9ed9ed7075

    The first game versus Endra Storm:

    https://preview.redd.it/ez3cfa6x6x541.png?width=1216&format=png&auto=webp&s=8c04bbb137ea9bdc92792a637fe4ff2b5313170f

    Cheers,

    Erik9099

    submitted by /u/9099Erik
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    TRS Guest Article: DarkestHour Interviews Erik9099

    Posted: 21 Dec 2019 02:09 PM PST

    Made rank 62 with an oooooold mono primal deck.

    Posted: 21 Dec 2019 01:50 PM PST

    So when the new campaign came out for whatever reason my deck order got all shuffled around. So when I next went to play Throne, my old Mono Primal Caiphus deck was sitting on top and I thought "what the hell?" I was at 196 in master, that's where you play jank, right? So, having not touched the deck in several sets, I took it for a whirl. The only change I made was replacing two Veteran Mercenaries with Blitrok. Well, turns out the deck is pretty well positioned against the new boogeyman. The vast majority of my matches were against some variant of Endra, mostly Endra Scream. Between face aegis, Permafrost, Poaching Drake, a couple counters, and market Polymorph, I had quite a few ways to prevent recurring Endras, plus all the flyers gave some other deck types fits. I'm now considering actually tuning the deck since its done so well this far. Any thoughts are welcome. This is also the highest I've ever made it in the rankings, in the past I've usually stopped in the middle 100s, best record before was rank 115.

    3 Permafrost (Set1 #193) 2 Eilyn's Favor (Set0 #24) 2 Lightning Strike (Set1 #197) 4 Strategize (Set3 #165) 2 Unseal (Set3 #167) 4 Acquisitive Crow (Set4 #164) 4 Hailstorm (Set1003 #11) 4 Jennev Merchant (Set4 #169) 4 Mirror Image (Set1 #217) 3 Wisdom of the Elders (Set1 #218) 4 Aeva, Eilyn's Elite (Set4 #180) 2 Blitrok, Linrei's Listener (Set7 #107) 2 Poaching Drake (Set1004 #15) 4 Jotun Feast-Caller (Set3 #187) 4 Caiphus, Wandering King (Set4 #309) 2 Thunderstrike Dragon (Set1 #243) 17 Primal Sigil (Set1 #187) 4 Clan Standard (Set4 #145) 4 Cobalt Waystone (Set3 #151) --------------MARKET--------------- 1 Permafrost (Set1 #193) 1 Backlash (Set1 #200) 1 Polymorph (Set1 #211) 1 Clutch of Talons (Set5 #133) 1 Quicksilver Mirror (Set5 #146)

    submitted by /u/TesticularArsonist
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    Shavka song cannot be stoped

    Posted: 21 Dec 2019 06:15 AM PST

    I think that this voice line gonna start soon to be pretty irritating. You will hear it five or six times per a game and then you die. If anybody does listen the 90s rap. It reminds me "life's a bitch And than you die". :-D

    submitted by /u/honza099
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    12/20 Updates

    Posted: 20 Dec 2019 02:41 PM PST

    • Fixed an issue where negative buff effects would incorrectly positively buff Kira the Prodigy.
    • Fixed an issue where two copies of Harga, Armory Warden would not function correctly with Ila & Mizo.
    • Fixed an issue where Shavka's Lute would incorrectly buff some abilities of Fire units in hand.
    • Fixed an issue where a card could get stuck in the presentation area when two copies of Endra, Champion of Shavka would simultaneously try to play Shavka's Song.
    submitted by /u/DireWolfDigital
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    Can you not market from scream?

    Posted: 21 Dec 2019 11:24 AM PST

    I was brewing around and was playing ponysnatcher and stole the entire enemy market. I then used waylay, decimated to discard their merchants, and stole their void. I screamed the merchant because i wanted to grab harsh rule. I never got the summon effect to grab a market card from merchant. Is this a bug?

    submitted by /u/Vuocolo
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    dwd, please take my money

    Posted: 21 Dec 2019 10:34 AM PST

    i tried to buy gems from steam client , opened the game, went in to the gem shop, click on the 1100 gems option aaaaaaaaaaaaaand.... screen becomes darker. this is all that happens, i dont know hy or how ,i tried from another pc of mine and same thing happens, how to fix?

    submitted by /u/shallaz
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    Stop whining about new cards

    Posted: 21 Dec 2019 10:30 AM PST

    Seriously if you can't cope with anything new that actually impacts the meta and need the devs to deal with it - all WITHIN 48 HOURS of it being released, then you need to get a grip.

    There are more counters to Endra (and any other card in the campaign) than I've got fingers and toes, so grow a pair and change your deck rather than sulking.

    submitted by /u/wavy66
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    Test of Strength: A Call of Aid

    Posted: 21 Dec 2019 10:15 AM PST

    I can't believe how tough the last mission for Test of Strength is. My strongest units are constantly getting silenced or instant killed. Opponent gets board control and keeps buffing until he gets a broken ability combo. I hate complaining and know it comes down to luck, but I feel horribly stuck after hours of losses. I've tried everything from aggressive trading to board flooding. Nothing has worked yet.

    submitted by /u/jayjester
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    Will Endra receive more griping than Tavrod did?

    Posted: 20 Dec 2019 08:48 PM PST

    I think so. She's so mighty already, recursion generates so much value using her.

    submitted by /u/lord_geryon
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    [Decklist] Even Endra Likes Praxis

    Posted: 20 Dec 2019 06:12 PM PST

    DECKLIST HERE

    So with the new campaign, it's pretty clear that [[Endra, Champion of Shavka]] is a very entertaining card. This deck aims to play as many copies of Endra as possible through the use of lots of bounce effects.

    submitted by /u/Sunsfury
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    How many units of one type do you need to play Common Cause?

    Posted: 20 Dec 2019 07:53 PM PST

    Like I said in the title I've been thinking a lot about the card Common Cause and how it could potentially be used to increase the consistency of two-color power bases in non-tribal decks in Expedition, similar to how Unclaimed Territory was used in MtG during its time in Standard. My question regarding this is how many units of a single type would we actually need to make the card work consistently? Obviously it works if you're playing yetis or gunslingers and every creature in your deck is the same type, but how low can we go on this count and still have the card function properly? Posting this because I think it's valuable knowledge but I don't know how to do the math and even if no one can figure out the numbers I think it could spark an interesting discussion regarding deckbuilding.

    submitted by /u/AntiFascistNinja
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    The best deck in the game? Endra scream

    Posted: 20 Dec 2019 05:48 PM PST

    2x Dakus with Destiny (Revenge) = Draw your deck.

    Posted: 20 Dec 2019 04:19 PM PST

    One noms the other, comes back into play, draw a card each time. Repeat. Haven't tested, but it sounds like silly fun. You might need a third Dakus with revenge in play though. One on field, one in void, one in hand?

    submitted by /u/Ilyak1986
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    The obligatory “I beat pchapin!” post

    Posted: 20 Dec 2019 07:38 PM PST

    A N C E S T O R S

    Posted: 20 Dec 2019 03:52 PM PST

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