Eternal Card Game while everyone is talking about #flatenthecurve, i actually did something and have some really curvy decks now |
- while everyone is talking about #flatenthecurve, i actually did something and have some really curvy decks now
- Farming Eternal Ep52: Jed and the Peculiar Case of the Community Draft Survey
- Hosting an open to all Charity Tournament details inside!
- Wondering if DWD has ever talked about implementing duplicate protection for packs bought from the store? The game is already very free to play friendly but just curious
- ECQ: Aftershock - Congratulations!
- Discard Deck Counters?
- The continuous looping "locking horns" animation on the Gauntlet screen is both very distracting and drains phone battery very fast.
Posted: 23 Mar 2020 06:19 AM PDT
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Farming Eternal Ep52: Jed and the Peculiar Case of the Community Draft Survey Posted: 23 Mar 2020 12:58 PM PDT Welcome to Ep.52.of the Farming Eternal Podcast. This week Patrick and Hatsonlamps have another special guest, our very own discord mod and patron, JedtheHomarid. Jed created the community draft rating survey and, in this episode, they break it down. They talk about why Jed thinks card ratings are important and how best to use them to improve your game. They also discuss how to understand his summary spreadsheet and talk about the cards that people agreed upon and disagreed upon. If this is your first-time hearing about the podcast, you can send your 7-win deck lists by email to farmingeternal@gmail.com or post them in the discord. (link to join the discord is below). Thank you to all the players for submitting your decks this past week. Farming Eternal Ep. 52 https://soundcloud.com/farming-eternal/farming-eternal-ep52 You can find our faction by faction breakdown of all our 7 win deck lists here: https://docs.google.com/spreadsheets/d/1NPGlEzmFT7oOEyyFR4RRQ6ZeM9xiL_H_MazE-WOUIr8/edit#gid=1169127952 We also have a very active discord. Come join us, it's an awesome discord and we talk a lot of draft https://discordapp.com/invite/2Z2GxjQ Check out the website too. http://farmingeternal.azurewebsites.net/ [link] [comments] | ||
Hosting an open to all Charity Tournament details inside! Posted: 22 Mar 2020 09:08 PM PDT
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Posted: 23 Mar 2020 10:24 AM PDT | ||
ECQ: Aftershock - Congratulations! Posted: 22 Mar 2020 03:38 PM PDT Congrats to VirginMary, who took down the Eternal Championship Qualifier: Aftershock this weekend! Make sure to come by tomorrow to check out the decks of the top 16! What was your favorite part of the stream? [link] [comments] | ||
Posted: 23 Mar 2020 12:37 PM PDT I've been doing up against two deck types that have been frustrating to play against. One operates on the whole discard mechanic, and the other is more of a mill style, so more of a steal and discard type of mechanic, but from combat more than spell heavy discard. Either way, I do not have the comprehensive game theory knowledge to counter this deck style and don't know what to use, and I wonder if people out there are experiencing a similar trend seeing more of these decks than usual. I can't really think of any good counters except to just switch deck types completely and go with aggro/face type decks. Using what I do now, which tend to be controlly decks, some with a combo-y engine for a win condition, the discard mechanic just makes them unplayable, and I can't even think of a good counter. As it stands, it seems like unless you load up with enough curse/relic breakers and silences, you're at the mercy of this deck type, and even then, the bodies are decent enough to punish you while you are simply trying to counter their plays. Not really complaining that this deck type exists, even though it doesn't appeal to me and seems to be sort of a 'watch me play while you die' sort of deck. I just would like some insight into what viable decks to play when it seems like I'm running into it every other game that arent pure hate decks and could stand a chance against other decks. Thoughts? [link] [comments] | ||
Posted: 23 Mar 2020 12:18 PM PDT I like playing Gauntlet to relax. It is both less stressful and I can play one move when I have time, every 5 minutes or 15-30. It is great that I dont have to play one full game at a time, I can walk away then resume whenever. But the continuous looping animation extremely busy and stress inducing. Most distracting idle screen in the game. Can we get a option to disable idle screen animations in general to preserve phone battery? [link] [comments] |
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