• Breaking News

    Tuesday, March 24, 2020

    Eternal Card Game DWD Has Finally Updated the Loading Screen Background!

    Eternal Card Game DWD Has Finally Updated the Loading Screen Background!


    DWD Has Finally Updated the Loading Screen Background!

    Posted: 24 Mar 2020 09:46 AM PDT

    Eternal: Whispers of the Throne

    Posted: 24 Mar 2020 01:03 PM PDT

    Social distancing and Eternal

    Posted: 23 Mar 2020 09:17 PM PDT

    Midweek Mini Event: Pauper is Live!

    Posted: 24 Mar 2020 09:08 AM PDT

    The first free Eternal Card Game Midweek Mini Event: Pauper is now live!

    https://direwolfdigital.com/news/social-distance-and-eternal/

    submitted by /u/DireWolfDigital
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    ECQ: Aftershock Top 16 Decklists

    Posted: 24 Mar 2020 09:13 AM PDT

    Magnificent Deals

    Posted: 24 Mar 2020 09:01 AM PDT

    Buy 1 Stranger Get 1 Free!

    https://themisplay.com/episode/magnificent-deals/

    We make predictions on the eve of another ECQ. Of course, every ECQ brings a new bet and I double down on Elysian Fliers being a bad deck to play. Expect a video from Mark that we can all enjoy in the near future.

    Mark flips the scripts and proposes a Jason Can't Possibly Disagree about cost reduction cards. He's rather convincing, I must say. Find out how Ageworn Vestige got the best of both of us this week.

    We circle back to cost reduction in the second half to talk about how you can build using it to your advantage.

    Congrats to Team Misplay for a great ECQ showing and VirginMary for winning!

    For more information:

    Patreon | Twitter | iTunes | Twitch | Discord | Website

    submitted by /u/themisplay
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    Meta Monday: March Week 4

    Posted: 24 Mar 2020 09:56 AM PDT

    Eternal Casual League 2: Electric Boogaloo

    Posted: 24 Mar 2020 11:55 AM PDT

    The Eternal Casual League is back and better than ever!

    the league starts in throne, then on week 4 it switches to expedition, the week 7 and 8 are pauper

    playoffs are throne

    here are the rules

    1. format for matches is conquest, each player bring 3 decks and bans 1, then each player plays with the remaining in a best of 3 match
    2. Your decklists cannot contain more than one of each faction combo, for example you cant have two decks with stonescar colors, however you can have a stonescar deck and an fjs deck
    3. You have one week to do your match, if its not done by then you have to ask me for an extention
    4. please dont play more than one meta deck, its a casual league
    5. be nice, its a casual league

    all matches will be done through discord

    discord: https://discord.gg/HKZjqS

    if you have any questions ask me

    edit: forgot to put the start date: april 11th

    submitted by /u/duocatisiankerr1
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    Just got the 5 7-0 draft achievement!

    Posted: 24 Mar 2020 05:45 AM PDT

    This one's been a long time coming - I've played almost daily since the game went open beta. Probably not a big deal but I'd mentally dismissed this one as unachievable as a result of my strict raredrafting policy, so I'm particularly happy I got there.

    Anyway, I'd like to dedicate this one to fliers for being insane since day 1, Steely Stranger for consistently backfiring on my opponents, and sigils for not punting yet another 6-0 run.

    submitted by /u/DiscoIgnition
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    Quick question about steam / mobile.

    Posted: 24 Mar 2020 09:28 AM PDT

    It has been a good few months since I last played. My phone died on me and I only have a backup phone from the 1800s that doesn't have enough space to install. I was wondering, if I get the game on pc, it's on steam yeah yeah? Can I also get into my account from mobile or do I need to link it on mobile first? I did not use a Google log in before.

    submitted by /u/Asmoday1232
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    Pauper Brainstorming

    Posted: 23 Mar 2020 06:32 PM PDT

    Mostly organizing my thoughts; I can't remember the last time we had a pauper event.

    Points of Interest:

    • Power: Coins, Waystones, Banners, Tokens, Ancient Manual
    • Fixing: Seek Power, Strangers, Evangels, Defiance's weird fixers, Favors but no real pip requirements or rewards so eh
    • Tribes: Gunslingers may be worth a look. Other tribes' big payouts are pretty slim.
    • 'Cheating' out higher-rarity cards: Rent Seeker, Platinum Qirin, Skyhorror Draconus, Sky King Storyteller. Nothing spicy.
    • Removal: silences are cheap, attachment kills are accessible, unit kills are conditional and/or expensive.
    • Not in the format: markets, sites, board wipes

    Conclusions:

    • Feels like a good time to go wide, with payoffs in a variety of colors and color combinations. Mighty Strikes, Rally, Bear Arms, Horn of Plenty, Sky Crew and Siege Provisions, plus Renown units and an array of combat tricks.
    • Combrei empower/fatties, for gambling that you have more threats than your opponent has removal.
    • Lifesteal/Lifeforce, and Shift have potential as support strategies. Inspire or Warp as sources of a little extra oomph?
    • I think I see a sacrifice/Exalted/revenge/recursion niche, but probably better as a source of fun than wins.
    • Curse, mill, Nightfall, relic, spells, and other combo-reliant strategies look too thin to go off with any consistency.
    submitted by /u/BrindleBoar
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    Restrained Rider to masters, finally

    Posted: 23 Mar 2020 04:43 PM PDT

    Evening all, Took me the longest time to get to Masters this month, maybe because it was extra tough, probably because I was determined to make 4f Armoury and then Restrained Action/Strange Rider work... But i made it now and here's the deck.

    I love restrained action but there is a great deal of relic hate out there and, because you aren't playing it on yourself, aegis can't protect it. Still, when the train gets rolling and the stranger synergies pop off it is an exhilarating deck to play. Ideas for improvements welcome!

    Decklist:

    https://eternalwarcry.com/decks/d/0V7us_hMppM/

    3 Initiate of the Sands (Set1 #74) 4 Permafrost (Set1 #193) 4 Tradition Chant (Set8 #197) 4 Transpose (Set8 #89) 4 Desert Marshal (Set1 #332) 4 Magnificent Stranger (Set8 #39) 3 Parul's Choice (Set7 #191) 4 Kodosh's Stranger (Set8 #71) 3 Strange Rider (Set8 #167) 4 Avigraft (Set5 #95) 2 Soaring Stranger (Set1 #229) 3 Linrei's Stranger (Set8 #109) 4 Grodov's Stranger (Set8 #54) 3 Restrained Action (Set8 #87) 1 Kodosh Sees All (Set7 #89) 3 Time Sigil (Set1 #63) 4 Justice Sigil (Set1 #126) 4 Primal Sigil (Set1 #187) 4 Seat of Progress (Set0 #58) 4 Seat of Wisdom (Set0 #63) 4 Seat of Order (Set0 #51) 2 Token of Tradition (Set8 #196) --------------MARKET--------------- 1 Cleansing Rain (Set7 #82) 1 Linrei's Codex (Set8 #104) 1 Purgedriver (Set8 #80) 1 Rejection (Set5 #136) 1 Traver's Farm (Set8 #324)

    submitted by /u/Earlypork
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    What happen when your board is full?

    Posted: 23 Mar 2020 04:21 PM PDT

    Sorry if I ask noob questions, but I find the rule about summoning units when board is full and relate issues are unclear and can't be found anywhere in any guides to read about. This confuses me when seeing opponent playing Talilr combo or Grinva decks

    • When your board is full, what happen when you summon a new unit? I assume you will have an option to replace one of current units on board?
    • But sometimes I see opponent discard their units (or spells) directly to void?
    • Can't think of other questions at the moment but would appreciate if you can provide relate details if you think it's neccessary.
    submitted by /u/old_Anton
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    Can someone help me with improving this?

    Posted: 23 Mar 2020 07:36 PM PDT

    2 Ancient Bauble

    1 Charchain Flail

    1 Flame Blast

    3 Lucky Prospector

    4 Seek Power

    1 Arcanum Hourglass

    1 Copper Conduit

    3 Purify

    2 Trail Maker

    1 Gear Master

    1 Mysterium Orb

    2 Seasoned Spelunker

    2 Serene Excavator

    1 Temple Raider

    2 Ancient Defenses

    1 Barbarian Camp

    1 Healer's Cloak

    2 Monolith Guardian

    3 Towertop Patrol

    1 Wandering Forge

    1 Xenan Obelisk

    2 Amaran Archaeologist

    1 Horn of Plenty

    1 Parapet Sentry

    1 Sandbinder Sentinel

    1 Tomb Protector

    1 Burning Glaive

    1 Dormant Sentinel

    1 Heart of the Vault

    1 Pillar of Amar

    1 Subterranean Sentry

    1 Magmatic Sentinel

    1 Scourstone Sentinel

    1 Novaquake Titan

    10 Fire Sigil

    10 Time Sigil

    1 Amber Waystone

    4 Seat of Impulse

    I don't really have any market cards nor do I have many legendary cards

    submitted by /u/someonenamedtanny
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    Eternal Trivia: Who knows what 1-2-0 means?

    Posted: 23 Mar 2020 04:04 PM PDT

    As the subject states, when playing the game does anyone know what the numbers 1-2-0 refers to? It's more common than I like. ;) Hint hint.

    submitted by /u/MurkLurker
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    Rules text templating frustration re: Kaleb's Sanctum

    Posted: 23 Mar 2020 07:41 PM PDT

    Kaleb's Sanctum is a 4F Relic that reads: At the start of your turn, sacrifice all weapons on your units, then play a random weapon on each of those units.

    Does this effect only work on units that had weapons on them? If so, why? The wording is NOT clear. A clearer wording would be something to the effect of "play a random weapon on each of those units that had a weapon sacrificed this way." The problem lies in the clauses "on your units" and "on each of those units". A strict grammatical interpretation would interpret "those units" to mean "your units" based on the previous clause, i.e., play a random weapon on each of your units. Granted, in this game, if that was the intended effect, DWD could just write, "then play a random weapon on each of your units" and be clear, but it doesn't make the actual wording more clear if you can't read it and immediately tell what the card does without ever having seen it in action before.

    I hope DWD can be a little more precise in their wording in the future to avoid this confusion. Also, full disclosure, I just looked like a moron in a draft match because I thought this card was much better than it is.

    submitted by /u/mageta621
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