- PSA: You can use '{F}','{J}','{P}','{S}','{T}' to search for faction symbols in card text in eternalwarcry.com. This is very useful for Argent Depths cards. You can just type 'justice', 'primal' etc in the game itself to do the same.
- Steal Effect Fix
- 25% off the Eternal Starter Kit on Steam!
- Premium Reflection: Making Bob Ross Proud!
- 5f decks be like
- DWD: No Revenge Ever Ends > All Revenges Never End OUR SWEET BOY DESERVES BETTER
- New brew! ALL the influence with Sincere Flattery
- Bug - Having cards stolen from your deck causes the game to freeze/hang. If you experience it, report it in the game to Direwolf.
- Interesting cards that care about influence
- Mono Primal Midrange gets a little beefier with Argent Depths
- Possible Imbue Bug
- Worldshaper's Staff + Kaleb's Sanctum= profit (pre Argent Depths)
- Yorja's Yetis [EXP]
- Sunyveil drafts Argent Depths for the first time!
- My first successful brew of this set: good old Rakano Aggro
- Forge - Decay
- 6/24 Update
- Why... are Rustlings Elementals?
- Eternal Salty Brew - EHG Worldpyre [Throne]
- Can we talk about some premium shiftstoning QoL improvements?
- Already seeing an uptick in boardwipes and Relic Weapons in response to the new meta.
- Anyone else worried about the expedition power base?
Posted: 25 Jun 2020 10:17 AM PDT For example: Which cards give double justice? Search "Gain {J}{J}". Which Fire cards care about Time faction? Search "{T}", set faction to Fire. Remember that eternalwarcry performs substring search so words must be in the text next to each other in order. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Jun 2020 09:57 AM PDT We have made the following fix:
If you continue to run into this issue after restarting Eternal, please let us know via in-game feedback (under Options), or at support@direwolfdigital.com [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
25% off the Eternal Starter Kit on Steam! Posted: 25 Jun 2020 10:36 AM PDT
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Premium Reflection: Making Bob Ross Proud! Posted: 25 Jun 2020 03:55 AM PDT
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Posted: 25 Jun 2020 09:45 AM PDT
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DWD: No Revenge Ever Ends > All Revenges Never End OUR SWEET BOY DESERVES BETTER Posted: 25 Jun 2020 08:22 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
New brew! ALL the influence with Sincere Flattery Posted: 25 Jun 2020 02:41 AM PDT
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Posted: 25 Jun 2020 03:54 AM PDT I saw at least 4 different threads pop up overnight, so I am consolidating it into a single post. If you are the victim of any "card theft", the game will freeze/hang. At this point, Direwolf is likely very aware, but use the Feedback option in the game menu to report it as a Bug. Please do not open any more threads about it. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Interesting cards that care about influence Posted: 25 Jun 2020 12:10 PM PDT Of course there are cards that have the surge keyword. But there are other interesting cards that are not obvious to search for. These may be good for your Surge decks. YSK: New Common card [[Battery Mage]] 5TT Surge: +1 Maximum Power. You probably want this in a surge deck. Fast speed Surge - Fast spells that gain influence and hence provide unexpected boosts to combat:
I tried to find the full cycle for Barrel Through, and found that there are only 2 more spells that gain influence: Reap (gain life, gain all factions on decimate), Be Gone (bounce unit gain S or J). Strange that the cycle seems incomplete. Cards that care about total influence:
Cards that care about influence thresholds: (I might finish this table later there are too many cards)
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Mono Primal Midrange gets a little beefier with Argent Depths Posted: 25 Jun 2020 06:59 AM PDT
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Posted: 25 Jun 2020 07:23 AM PDT So i attacked in with Cirso, The Great Glutton and he transformed 3 units into pigs which brought my Feral Mandrake back from the void. I decided to imbue Cirso to stun him and keep him alive but the attack went through anyway? Shouldnt a stun stop the attack almost if somebody played a fast spell stun on him? Maybe its not a bug just thought id make it known. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Worldshaper's Staff + Kaleb's Sanctum= profit (pre Argent Depths) Posted: 25 Jun 2020 12:05 PM PDT
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Posted: 25 Jun 2020 12:02 PM PDT
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Sunyveil drafts Argent Depths for the first time! Posted: 25 Jun 2020 08:59 AM PDT
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My first successful brew of this set: good old Rakano Aggro Posted: 25 Jun 2020 07:11 AM PDT This is where I've ended up on Rakano Aggro for right now. The list seems to have enough speed and power to get under a lot of decks in the format right now, but that could be a result of people experimenting and running un-refined lists. The deck is a lot of fun, and has some crazy huge turns and interesting play patterns. Any help on the power base would be great; I'm terrible at making good power bases. [Edit: the market is also a crapshoot at this point, so ideas are welcome.] The sleeper hit of the deck has been [[Frontline Volunteer]]. A 3-mana 3/4 with Quickdraw is nothing to laugh at. [[Volatile Grenadin]] is about as good as I expected it to be, as is [[Siege Train]]. [[Trickshot Ruffian]] is a star in the aggro mirror, as he allows you to out-race the other guy. As to why I'm not playing Jekk: I tried, and I didn't feel like he was consistent enough. Perhaps it was my powerbase, or perhaps it was just luck, but I never seemed get to pop off with him, ever. Milos is more linear, but he's performed better for me in testing. I'm definitely open to suggestions on how to better incorporate Jekk into the deck, because we all know Jekkspedition is the way to go. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Jun 2020 01:02 PM PDT Has anyone else noticed that the AI seems overly concerned with decay units? They just block them in the absolute worst way. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Jun 2020 05:01 PM PDT We hope everyone is enjoying the release of Argent Depths! Thanks to your feedback and user reports, we have fixed the following issues with the latest update:
If you encounter these issues after restarting Eternal, or have any questions, please let us know at support@direwolfdigital.com or via in-game feedback under Options. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Why... are Rustlings Elementals? Posted: 24 Jun 2020 06:19 PM PDT I feel that there's such a huge opportunity lost with token sacrificing with rustlings, but why are they elementals? Would it have been too OP if they were grenadins? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Eternal Salty Brew - EHG Worldpyre [Throne] Posted: 24 Jun 2020 11:51 PM PDT
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Can we talk about some premium shiftstoning QoL improvements? Posted: 24 Jun 2020 09:32 PM PDT Right now, it takes approximately 5 seconds to shiftstone an individual premium card. This is pretty horrible user experience design. Here's my wishlist for improvements.
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Already seeing an uptick in boardwipes and Relic Weapons in response to the new meta. Posted: 25 Jun 2020 10:56 AM PDT And I do believe the proliferation of said decks will not slow down for a while. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Anyone else worried about the expedition power base? Posted: 25 Jun 2020 06:31 AM PDT So I took a look at exactly what power cards expedition has and...its not very many. Every 2f combo has its seat, and then either a vow or a cylix depending on which one the new set gave it. this is the entire extent of the multi coloured power in expedition. Yes there are symbols but those always come in depleted and they don't fix in the sense that they only provide one of your colours. Now, 3f decks seem fine, especially if they have 2 sets of cylixes because those puppies are powerful. But 2f I think might have some issues, again doubly so if they have a vow instead of a cylix. Running two playsets of symbols is probably infeasible for even vaguely tempo-oriented decks. Finally, the disparity between vows and cylixes seems large. Cylixes give two influence, don't damage you, and can draw a trove "later" into the game when you already have good influence established, in exchange for rarely being depleted. The vows also take a sigil out of your deck which is a mixed bag because the etchings want sigils [link] [comments] |
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