Eternal Card Game Dev Stream with Corey Burkhart starts in one hour! Get some drops! |
- Dev Stream with Corey Burkhart starts in one hour! Get some drops!
- 7/7 Update
- Android Login Issue
- Daily Deck Tech: Hooru Control
- I did some friendly chat videos on different Eternal topics.
- Meta Snapshot
- (Expedition) 4 faction Keelo
- I know no one cares, but I wanted to share this with somebody.
- Curtain Call/fast spell question
- Let's build a Keelo deck!
- Eternal Salty Brew - Surge Aggro [Throne]
- Cant login on phone
- Influence matters theme
- t-thanks guys
- Need some more gold to draft again, let’s see how the Versus formats are looking...
- Lastlight Judgement in Throne ?!?! - Throne Deck Tech & Gameplay
- Visions of revenge
- Eternal Lore Along: Ch 44. Dead or Alive
- Streaming help
Dev Stream with Corey Burkhart starts in one hour! Get some drops! Posted: 08 Jul 2020 10:01 AM PDT
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Posted: 08 Jul 2020 01:21 PM PDT We are aware that players on Android are encountering an issue that may prevent them from logging in. We are currently working on a fix. Thank you for your patience. We have also made the following fixes and improvements:
If you encounter any of these issues after restarting Eternal, or have any questions, please let us know at support@direwolfdigital.com or via in-game feedback under Options. [link] [comments] | ||
Posted: 08 Jul 2020 08:31 AM PDT We are aware of a login issue impacting Android users and are working on a fix. Thank you for your patience and please reach out to support@direwolfdigital.com if you have any further questions or concerns! [link] [comments] | ||
Daily Deck Tech: Hooru Control Posted: 08 Jul 2020 11:02 AM PDT
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I did some friendly chat videos on different Eternal topics. Posted: 08 Jul 2020 09:27 AM PDT
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Posted: 08 Jul 2020 12:05 PM PDT
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Posted: 08 Jul 2020 06:27 AM PDT Another deck with my favorit petcard Keelo, currently 6:2 in diamond (and yotta went 7:0 with the list on stream). Still work in progress, but the powerbase worked well most of the time and the unit line up felt good too. You could try to swap some of the 1 ofs (or units in the market) with units like Black Sky Harbinger tho. Curtai Call and Bubble Shield are really good against control (CC is basically good against anything tho, and the influence isnt hard to reach with this deck; Shield is mostly there as additional CCs and for cards that CC doesnt block, like Turn to seed or Permafrost). Distillation is a bit slow now, but its easy to play and this deck needs the card draw. Good luck and have fun! List: https://eternalwarcry.com/decks/d/Lv9VPNqt4po/4f-keelo [link] [comments] | ||
I know no one cares, but I wanted to share this with somebody. Posted: 08 Jul 2020 02:10 PM PDT
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Curtain Call/fast spell question Posted: 08 Jul 2020 11:14 AM PDT I was just playing sealed and attacked with a 3 power reckless unit into a 8 toughness unit, intending on playing Curtain Call, then using Magma Javelin to finish the opposing unit off, but the game gave me no window to play Curtain Call before my unit went and bit it, leaving me high and dry. Curtain Call is a fast spell so I don't know why I was boned like that, is there a rule I'm missing? I had no other units in play at the time, but it appears that you can play Curtain Call if you have only one unit, as it was highlighted later in the game when I had only one guy out. [link] [comments] | ||
Posted: 08 Jul 2020 04:59 AM PDT I returned to Eternal after a break and Im down to throne-bronze right now. So everything goes, all in good fun. :D I got myself Whispers and I want to build a Keelo deck now. Together with steal effects to make the best use of her sacrifice. So this is what I came up with: Keelo deck; Click on the "Stats" button to get a good overview! I only have two Spiritweavers so far so that's all the Plunder there is. The natural curve ends at 4 unitwise - I added a 5,6 and 7 drop in order for Keelo to play something good if the opportunity presents itself. The Wisps are there to be returned by Dredger and provide card draw and a way to deal with early, low-attack riff-raff Im not eager to steal. I only own one Grasping for Shadows; the two Dark Returns are stand-ins until I have 3. Two Banners are replacing two Vows until I can get my hands on them. There are two problems that immediately come to mind when starting playing this deck. 1) Its gimmick comes into play at turn 5 the earliest (steal and sacrifice). That might be too late at times. 2) Feels pretty bad to draw the bombs into your hand because of very high influence requirements. Maybe a Symbol in the market might help for when that happens? Actually there is a third problem: nearly/unitless decks! Thats almost an immediate concede. Do you have any suggestions on how to improve this deck? [link] [comments] | ||
Eternal Salty Brew - Surge Aggro [Throne] Posted: 08 Jul 2020 10:09 AM PDT
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Posted: 07 Jul 2020 09:57 PM PDT Did anyone else just get an update on the phone client and cant login afterwards? [link] [comments] | ||
Posted: 08 Jul 2020 06:58 AM PDT Before I go into a surge of negativity, let me preface by saying that plunder is one of the best mechanics ever across all trading card games I've played:
Kudos to the team for this gem of a mechanic. I can't say the same about influence matters. I think there are two distinct issues with it. The first are cards that count influence, the other one is surge. The general conclusion is that these cards need to be nerfed and that cards that provide some kind of counterplay should be introduced. The first few times you play with it are fun. Then, as with any broken mechanic, the annoyance just starts settling in. Cards that count influence, like Helio the skywinder and trickshot ruffian are extremely pushed cards providing out-of-nowhere comebacks. That would be acceptable if the cards weren't themselves already playable, even pushed, at low influence. I would also be acceptable if they didn't scale with a resource that is virtually impossible to interact with. Surge has the same issue as "influence matters" cards: they are pushed even in non-dedicated decks, while insanely easy to combo with in a way that provides no counter-play because the triggering effect is currently not within the design space for counter-play. I think surge is the bigger culprit however, as it's a less balanced version of empower. Sure, it can trigger in more ways and scale more, but when you put side-by-side the surge triggers and the empower triggers, you just get that overwhelming sense of déjà -vu. The fact that the "new" elements to the empower mechanic (itself a rather bland mechanic that's been done before) have the aforementioned swingy, uncounterable and strictly better qualities to empower just adds to the collective yawn once the novelty wears off. In terms of potential counterplay, the easiest solutions are: * cards that scale with the enemy's resources, like silverblade menace, Icaria first reaper, Maul or Black-sky harbinger, but for influence * cards that prohibit the resource in the first place, like authoritarian creation. Maybe a symmetric card capping players' influence counts to two per faction would kill multiple birds with one stone and promote healthier decks. Another variant would be a card capping total influence to five, which would still make Helio and trickshot be pushed, but less swingy, while forcing surge players to make decisions * cards that steal the enemy's triggers: e.g. P fast spell, all influence gained by opponent this turn is gained by you instead, draw a card. This one would require more reaction windows, which is a major concern with surge [link] [comments] | ||
Posted: 07 Jul 2020 03:11 PM PDT
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Need some more gold to draft again, let’s see how the Versus formats are looking... Posted: 08 Jul 2020 10:08 AM PDT
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Lastlight Judgement in Throne ?!?! - Throne Deck Tech & Gameplay Posted: 07 Jul 2020 09:53 PM PDT
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Posted: 08 Jul 2020 12:37 AM PDT Would you like to draw cards? And would you like to draw cards with destiny? Feln revenge theme deck. I have some fun with it in Casual mode. https://eternalwarcry.com/decks/d/2qE_64P_6bE/visions-of-revenge 3 Dark Return (Set1 #250) 4 Primal Etchings (Set9 #112) 3 Swear Vengeance (Set2 #140) 4 Fortune Teller (Set9 #209) 4 Frost (Set9 #117) 4 Haunting Scream (Set1 #374) 4 Mobilization (Set9 #126) 4 Shared Vision (Set9 #128) 4 Rindra, the Duskblade (Set3 #277) 4 Wasteland Broker (Set9 #214) 4 Champion of Cunning (Set1 #371) 4 Elias, Shadow Wing (Set9 #172) 4 Helio, the Skywinder (Set9 #136) 6 Primal Sigil (Set1 #187) 3 Shadow Sigil (Set1 #249) 4 Feln Banner (Set1 #417) 4 Feln Insignia (Set6 #234) 4 Feln Vow (Set9 #208) 4 Seat of Cunning (Set0 #62) --------------MARKET--------------- 1 Hailstorm (Set1003 #11) 1 Turn to Seed (Set1087 #8) 1 Stealth Strike (Set9 #135) 1 Jotun Feast-Caller (Set3 #187) 1 Savage Incursion (Set8 #110) [link] [comments] | ||
Eternal Lore Along: Ch 44. Dead or Alive Posted: 07 Jul 2020 06:05 PM PDT To hear beautifully written Eternal lore read aloud, go here: This week in Eternal Lore, Vara and Coslo try to find a solution to>! Eilyn's impending execution!<. Just a clarification: I do not own nor have I had any part in the writing of the lore I read, all rights remain with Dire Wolf Digital. If I am going about these lore readings in an improper way, let me know via email (shadowchef1@gmail.com) or comment down below. [link] [comments] | ||
Posted: 07 Jul 2020 03:39 PM PDT Did my first stream today! It was awesome and thanks to all who tuned in, but I have a few questions for anyone that can help:
Info: I'm streaming on a Mac Air so I only have one screen available. I am using TwitchStudio since OBS doesn't seem to be capturing Eternal. Because I am on Mac I don't have a "Game Capture" option so I have to stream using my entire screen. This is why I want the messages to pop up while I'm in game so I'm not swapping screens every few seconds to check chat. The current workaround I had was playing windowed with chat to side but obviously would like full screen. As for music player: I don't know if my Mac air could even handle it since it's already maxing but was maybe hoping there was a very low power player. [link] [comments] |
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