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    Thursday, July 9, 2020

    Eternal Card Game Eternal Legendary Crafting Guide - Updated with Argent Depths

    Eternal Card Game Eternal Legendary Crafting Guide - Updated with Argent Depths


    Eternal Legendary Crafting Guide - Updated with Argent Depths

    Posted: 09 Jul 2020 07:37 AM PDT

    The Four Pillars of Throne and Why Xenan is Warping the Metagame

    Posted: 09 Jul 2020 08:59 AM PDT

    What's everyone's favorite Argent Depths card?

    Posted: 09 Jul 2020 06:35 AM PDT

    See title

    Mine is Severin, I love how the influence matters cards play out and help make me not get upset drawing power in the late game.

    submitted by /u/Roshi_IsHere
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    Making the Promo Work: Coslo, Friendly Scavenger (with my first video)

    Posted: 09 Jul 2020 01:29 PM PDT

    Backlash Podcast Episode number something or other: Eternal ahead of the ECQ, Mental Health, off Topic Stuff

    Posted: 09 Jul 2020 01:25 PM PDT

    https://www.backlashnews.com/post/podcast-games-are-fun

    Hey everyone! NotoriousGHP and I are back for another week of Backlash. We discuss the boogeymen of the format as well as potential nerfs, in addition to our regular shenanigans. we also talk about some good ways to enjoy playing games, even when there is pressure to compete.

    Thanks for listening, Looking forward to any comments, feedback, or discussion!

    submitted by /u/rookiechef
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    Surge OTK Combo

    Posted: 09 Jul 2020 02:15 AM PDT

    I was trying to build a combo deck around Silvercrest Purifier. This is what I have come up with: https://eternalwarcry.com/decks/d/pqZUKp33Lho/surge-otk . It has a very low win rate against aggro, but when it works it's a lot of fun to play. I even managed to do 999 damage in one game! Any suggestion to improve the deck are welcome.

    4 Reap (Set7 #32)

    4 Bubble Shield (Set9 #76)

    4 Creation Chant (Set8 #177)

    4 Fearless Crescendo (Set8 #61)

    2 From Within (Set9 #6)

    4 Warhelm (Set1 #14)

    4 Aamri's Choice (Set7 #173)

    4 Sear (Set8 #8)

    4 Silvercrest Purifier (Set9 #93)

    4 Memento Mori (Set1003 #4)

    4 Rise to the Challenge (Set1 #320)

    4 Harsh Rule (Set1 #172)

    4 Yushkov, Brutal Tyrant (Set1085 #3)

    2 Fire Sigil (Set1 #1)

    2 Justice Sigil (Set1 #126)

    2 Time Sigil (Set1 #63)

    3 Crest of Glory (Set4 #243)

    3 Crest of Impulse (Set3 #251)

    4 Crest of Progress (Set4 #247)

    4 Justice Symbol (Set9 #73)

    3 Rakano Cylix (Set9 #184)

    2 Shugo Standard (Set4 #1)

    --------------MARKET---------------

    1 Auric Herdward (Set4 #114)

    1 Display of Creation (Set8 #178)

    1 Pristine Light (Set6 #111)

    1 Qirin Ascendant (Set7 #175)

    1 Stand Together (Set1 #334)

    submitted by /u/oni64
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    Kindo Curtain Combo - Throne Deck Tech & Gameplay

    Posted: 08 Jul 2020 11:30 PM PDT

    0-6 in League, looking for advice

    Posted: 09 Jul 2020 05:36 AM PDT

    For the first week of League, I went 0-4 with two different builds. See here: https://old.reddit.com/r/EternalCardGame/comments/hkhpq0/july_sealed_league_help/

    I don't think I have the strongest pool, but I shouldn't be doing this bad, IMO. Last month, I went 24-16. I'm really just aiming for .500.

    This week I put together a Praxis build, and have gone 0-2: https://eternalwarcry.com/decks/d/AYJe53dWgj0/sealed-monthly-july-week-2-praxis-build

    My full pool is here: https://eternalwarcry.com/decks/d/T7J_pkIWL8M/july-sealed-league-week-2-pool

    What am I missing? I guess I should probably cut the high fire influence card (Ferno Rageborn)? But if it's just one, it doesn't seem like it should be that bad a problem. The rest of the cards are at most FF.

    Thanks!

    submitted by /u/spedizione_ateniese
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    Unblockable for spells

    Posted: 09 Jul 2020 12:28 AM PDT

    I think it would be cool if unblockable had the effect of "can't be blocked by aegis" for spells and effects that are attached to an unblockable card. I see this as more valuable than just having "can't be blocked by aegis" on whichever cards you wish to design because you could make cards Similar to touch of battle (which gives a unit deadly and a unit,weapon, or spell in your hand deadly). It would also make you consider giving unblockable to units you never would before such as devious drone (which is a 4S 1/1 with entomb: kill an enemy unit). Additionally, it might be more of reason to include unblockable relic weapons in a control or midrange deck.

    submitted by /u/python_product
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