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    Saturday, June 13, 2020

    Eternal Card Game [Argent Depths] Diana, Faith's Shield (spoiled by marvin_the_imp on his stream)

    Eternal Card Game [Argent Depths] Diana, Faith's Shield (spoiled by marvin_the_imp on his stream)


    [Argent Depths] Diana, Faith's Shield (spoiled by marvin_the_imp on his stream)

    Posted: 13 Jun 2020 11:20 AM PDT

    [Argent Depths] Trickshot Ruffian

    Posted: 13 Jun 2020 01:18 AM PDT

    This was possible thanks to you guys. Your feedback over the last couple of posts made this a reality.

    Posted: 13 Jun 2020 08:05 AM PDT

    [Discussion] What are the benefits of eternal's power system over more linear systems?

    Posted: 13 Jun 2020 07:57 AM PDT

    Sorry for the somewhat vague title, I just didn't want it to be long. What I'm getting at here is that I'm wondering what the benefits are of eternal's power system (and MTG's) over games like hearthstone or runeterra that just give you 1 power every turn?

    I'm not getting into the actual benefits of lands and influence, that I understand is for deck identity. What I'm asking about is having to play power to extend your maximum power as opposed to just gaining one a turn.

    I ask because I feel that power flood/screw is a big criticism of this game, and DWD seems to be aware of this as half the mechanics in the game that have been introduced in the last year seem to be built around addressing this issue, with plunder being the most recent one. This left me wondering what exactly are the benefits of these systems from a mechanics perspective that DWD is investing in trying to "fix" and salvage this flawed system with all these different mechanics rather than just change the system (other than the obvious fact that rebuilding the game from the ground up is near impossible at this point)

    I've played many CCG's and have always found myself leaning away from these systems that eternal employs because I feel like too much of the game and deck building winds up just revolving around fixing your power, which takes away from other facets and makes it a lot harder to have complex interactions, counterplay, etc because so much focus shifts to just curving out on power. (Not calling HS complex btw, but I think LoR is a good example of how much more complex a game can be when you arent restricted by these power systems)

    I feel another glaring flaw is that many wins and losses are determined by this little power "mini game" more than actual minion/spell interactions and meaningful game play which just feels bad for both parties.

    This isnt meant to be a criticism of DWD or eternal, rather a conversation of the pros and cons. I've played this game for years now and love it, this is just something I've often wondered about. Who knows, maybe some people prefer these systems because the power minigame is fun for some.

    submitted by /u/Srous226
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    EJ70 Interviewing TOP ranked players podcast

    Posted: 13 Jun 2020 09:18 AM PDT

    EJ70 Interviewing TOP ranked players podcast

    https://preview.redd.it/kvvdas34dp451.png?width=1280&format=png&auto=webp&s=dc481bf904eb172441f3ed4b12a124074b1d2394

    This week we are honored to have consistently top ranked limited masters Bettorup and SuperVaderMan on the show! We pick there brains about their thoughts on the current format, strategies they use to stay on top, and of course their input on our pack one pick one and what's the play!

    https://youtu.be/_TfKjvrPi7g

    https://soundcloud.com/eternal-journey-476372610/eternal-journey-70-advice-from-the-pros

    www.twitch.tv/bettorup

    Constructed Corner Deck: https://eternalwarcry.com/decks/d/3wKQMgU75QU/consuming-greed-draft-deck-snuck-into-jedis-event

    Twitter - EJthePodcast

    YouTube - EternalJourney

    Twitch.tv/Jedi_EJ

    Discord: https://discord.gg/hzakRbN

    submitted by /u/Jedi_EJ
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    Which sets you think will be rotated out of Expedition

    Posted: 13 Jun 2020 11:18 AM PDT

    For me i think it:

    The Flame of Xulta

    Promise by fire lights

    The Tale of Horus Traver

    Echoes of Eternity (at least half of it)

    Thinking about it we sure did have a lot of set for this expedition kind of feel bad for the newer players.

    submitted by /u/WhyISalty
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    Beseech the Throne

    Posted: 12 Jun 2020 05:21 PM PDT

    Spoiler Reveal in 50 Minutes!!!

    Posted: 13 Jun 2020 10:07 AM PDT

    Siraf Love

    Posted: 12 Jun 2020 08:17 PM PDT

    With the new chapter around the corner, I really hope we get more cards or lore on Siraf. A dark version of her would be cool and having another Siraf would be really fun to play with, I really like using decks with any version of Siraf, so getting another one would make me hsppy

    submitted by /u/Stitch0706
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    Summer Quarterly Championships

    Posted: 12 Jun 2020 03:26 PM PDT

    Talking all the new mechanics and going in depth on Market Design!

    Posted: 12 Jun 2020 02:17 PM PDT

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